Destiny 2 - Free to Play

So no more room for improvement? That's indeed very sad.
(I hope you understand the difference of being old and feeling old)
But you don't seem to understand that however one's preferences may change as they get older, it doesn't mean they all converge to the same one. ;)
I know quite a few people who still prefer simple shooters over complex gameplay despite being older than me.

And I also think that judging one's mental maturity by the games they enjoy is kind of immature in itself. :LOL:
 
Last edited:
It's one of those games that I played through the main "solo" campaign, then the game went "how about those dailies, eh?", and interest fell off a cliff, into the sea, got eaten by a shark, and carried off to parts unknown. Didn't quite regret paying 60€.
 
Multiplayer as an excuse for shallow gameplay and source for all these shallow modern games? Usually I just don't bother but meanwhile I start to hate multiplayer games.

sort of feel where you come from, but blaming it on multiplayer isn't accurate, imo. it's more about massification.

point in case, destiny 2. the only reason i played this is because a friend brought it up one evening. we can trash way more than 60€ having a good time on any such evening, on drinks, events of any kind, whatever. mostly whatever! so trying out some game together is as fun as the next best thing and he had been monitoring this one for a while. so we bought it practically on launch day even if that is the worst shopping advice ever. for me it wasn't about the game, but the moment.

we indeed had a lot of fun and played for a few weeks after until it subsided. it's not my sort of game but in its genre i'd say it's pretty well made, and i wouldn't call it shallow. if anything, it has the huge plus of providing instant and varied coop action just roaming around the world. the shooting and weapons are cool, moving around is cool, it works, there's lots of stuff to do and most of it very well done and feeling just right. ofc in the end everything gets old, but the usual plethora of side quests, periodic quests, factions and whatnot seem to be genuinely there just to give players opportunity to entertain themselves and not to force them through some grind.

fun fact: at the core that game is very similar to elite dangerous and has very much the same basic concept: coop multiplayer + cosmetics. except d2 is strict coop while elite is coop and just pretends to be pvp, disfunctional pvp to the point of being anecdotal, so ... elite stands out for the stellar forge, bgs (being generous) and flying in ships (to add insult to injury, in vr and with a buttkicker!) which are huge, no doubt. if that's depth or not, or the minimum depth required to be considered a deep game or not ... i'm not yet deep drunk enough to discuss. please standby.
 
Playing it now, and actually to my surprise quite enjoying it. All the campaigns are vapid dross, forgettable. But gameplay is all there. Raids are a fun challenge with interesting mechanics, which is a rarity in shooters. And it has surprisingly good and lively PVP, which is a nice distraction from PVE. Even shelled out for expansions, which are worth their money for the most part. Although, depending on what parts of the game you enjoy.
 
Back
Top Bottom