Many players who have built faulty/wrong structures in the system colonization would like to tear them down.
How about having a torpedo with a thermonuclear warhead for the torpedo launcher for this purpose?
The player (as System Architect) fires the torpedo at a structure in space or a structure on a planet, the structure is blown up and cargo containers with building materials remain at the site.
The cargo containers can then be picked up for the right construction.
How about having a torpedo with a thermonuclear warhead for the torpedo launcher for this purpose?
The player (as System Architect) fires the torpedo at a structure in space or a structure on a planet, the structure is blown up and cargo containers with building materials remain at the site.
The cargo containers can then be picked up for the right construction.