Destroyed Walls

Hey coasterheads!

Just had a thought, it would be really useful to have some broken wall pieces so that you can make holes in your castle walls look a bit more interesting than just a square.

That is all... Peace out! x
 
Hey coasterheads!

Just had a thought, it would be really useful to have some broken wall pieces so that you can make holes in your castle walls look a bit more interesting than just a square.

That is all... Peace out! x

Aye, this would be good to have rubble, damaged walls and the like to make scenery like destroyed city scapes or castles since the VFX lends very well to this with dragons and krakens and the likes as well with theming.
 
I missed that too, the big monster animatronics need some ruins and debris to be intimidating. I think we can already get pretty creative with the loose planks and driftwood to create broken wooden walls, but we need something similar for stonework. Even a handful of grid-free brick props is sufficient. I would actually prefer that instead of pre-made broken walls; with props we can create a varied, believe ruin with different states of decay instead of having each hole looking exactly like the other one.
 
Depending on what wall material you are using, it would probably be quite possible to build your own blueprint for a rubbly broken wall using the stall window piece for a small hole, or the coaster support walls for a large hole, and then add freeform scenery bits of the same material angled around the opening and scattered on the ground.
 
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