
I remember the evenings I spent playing Escape Velocity (yeah, I know you invented the genre, but I wasn't born at that time). That game apparently expanded on many of the tropes I'm seeing here that I suppose where in the original Elite as well. It has been a long time since a game has captured me in the same way, even if just for a couple of hours (and I play a lot of games). Thank you.
I must say despite this game being in its infancy, the missions are already a lot of fun. A little narrative and some branching go a long way getting the player's imagination kick-started. I must also mention the art direction, execution and implementation. Visuals, sound, the cues... It's Hollywood material, all of it. I have noticed a lot of details you have been adding without saying anything in the logs.
I really hope you keep pushing forward, finish the damn game (because right now its kinda in diapers), and carry on making people dream of space and adventure. You are doing a damn great job so far.
I recommend any story-oriented players that might be feeling the game is empty (I sure do from time to time) to choose a faction and follow the military ranking mini-storyline. It helps a lot establishing youself in this universe.
That is all.
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