Sorry for a first post being a request but that's the reason I'm here.
My system is based on a 5900X, 64GB RAM, 3090.
I'm playing at 5408 x 2736 (Set in Oculus app) with a Quest 2 and I still see jagged edges.
ED is a game with a rather huge userbase. I think you guys have the resources to go back and implement a decent AA in the engine, at this point it seems highly needed in VR.
DLSS or FSR would be also great.
ED rocks! I have it since 2016 and now is when I'm really diving into it with the proper gear. For the most part is great but the lack of good AA is noticeable.
Thank you.
My system is based on a 5900X, 64GB RAM, 3090.
I'm playing at 5408 x 2736 (Set in Oculus app) with a Quest 2 and I still see jagged edges.
ED is a game with a rather huge userbase. I think you guys have the resources to go back and implement a decent AA in the engine, at this point it seems highly needed in VR.
DLSS or FSR would be also great.
ED rocks! I have it since 2016 and now is when I'm really diving into it with the proper gear. For the most part is great but the lack of good AA is noticeable.
Thank you.
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