You do realise you don't need to keep all the engineers stuff you obtain if you don't need it.
It is sellable in the stock market.
It is sellable in the stock market.
You do realise you don't need to keep all the engineers stuff you obtain if you don't need it.
It is sellable in the stock market.
Yes but that is the point, a lot of it you have to collect all over again.... and this is just something I no longer have any will to do, there is enough grinding already.You do realise you don't need to keep all the engineers stuff you obtain if you don't need it.
It is sellable in the stock market.
There is an alternative to storage - and it appeases both the 'we are stuck into larger ships' crowd, and the 'just go sell it at market' crowd (who doesn't seem realize that credits have zero value in replacing most those craft mats - the ones that can't be bought at markets).
As alternative to storage, or as useful addition to complement it, FD could just give us option to re-buy eng mats. Put in it black markets, a new npc called a fence, or whatever. Let us re-buy whatever number of units and whatever type of mats, that we had already earned and sold.
Even if at a premium markup cost, that would make credits a liquid commodity again that could be used to purchase those sold mats. The problem right now with people just saying sell the mats for credits is that you can't use any number of credits to convert back to those same mats. So credits have zero value in the Eng 2.1 mat world.
I'd still like storage, but allowing re-buy of mats you sold for indefinite time would allow conversion of mats to credits and credits back to mats.
This is purely a guess.. but i would imagine its just the extra servers they would need to store the stuff... They probably dont want to shell out.. but im pretty sure they will have made enough out of Horizons/engineers/powerplay to cover the shell out for this equipment no..?
Or just take the all round best and less complicated route and just give us storage![]()