Hello,
I don't have TrackIR or an Occulus so the only way for me to look around the cockpit is to use my mouse. I did set my controls to "mouselook on hold key" and i can look around whenever i press the thumb key on my mouse.
The problem is when I am in a dogfight and start to look around my ship will loose its direction it was turning to before I used mouselook.
Can we have an option that says something like "keep initial direction of movement/turning when mouselook activated" and also an option that allows us to center view after mouselook with our own keybind instead of centering the view on release of mouselook button? I want to be able to steer when I release the mouselook-button but at same time keep my head/view-position. Another key-bind like "double click thumb-mouse-button" could then center the view again.
(sry for my bad english but I hope you get what I mean)
edit: Also it's a request and not a proposal i believe but that doesn't matter
I don't have TrackIR or an Occulus so the only way for me to look around the cockpit is to use my mouse. I did set my controls to "mouselook on hold key" and i can look around whenever i press the thumb key on my mouse.
The problem is when I am in a dogfight and start to look around my ship will loose its direction it was turning to before I used mouselook.
Can we have an option that says something like "keep initial direction of movement/turning when mouselook activated" and also an option that allows us to center view after mouselook with our own keybind instead of centering the view on release of mouselook button? I want to be able to steer when I release the mouselook-button but at same time keep my head/view-position. Another key-bind like "double click thumb-mouse-button" could then center the view again.
(sry for my bad english but I hope you get what I mean)
edit: Also it's a request and not a proposal i believe but that doesn't matter