I was raiding a base and the Ai caught me I ran away and then about 2-3 minutes later the base goes back to normal on alert status. Also I think the Guards should be more suspicious when your spotted on or near HAB buildings,command building,and Power buildings. Also the enemy can see in the dark even when the flashlight is not hitting you they know right where you are. There's no way military will just let you walk around a facility without a clearance much less landing and just walking in . You should be automatically watched as soon as you even step foot on the area. I think if you have a good standing with that faction and land there that could work where you can walk around but a complete stranger no.By making it harder to look around it will give more of a challenge to the player to think of ways to infiltrate a area. Now when its dark and say you land your craft a distance a away and you use the cover of darkness to get in that would be cool cause not only you sneaking in using darkness to your advantage makes for a awesome night missions,specially when your suit is upgraded and you have NVGS on. Then there is the thing with taxis cause you can literally rob the place by using your taxi and I think guards should be super suspicious to that kind of activity and come up and ask what your up to. Anyway those are some things I saw and would like to be tweaked if possible thanks DEVS for a awesome game still I love traveling to places and infiltrating places and making money best open world game hands down.
Last edited: