Ships Diamondback Explorer Question

Not having access to beta right now (my son is traveling), for those that have flown it, I'm a bit concerned regarding the class 4 reactor. Has anyone loaded her up for combat and had issues with her in combat (positive or negative)? I ask because I'm playing with the DBE in ED, and I'm having difficulty loading her out in mostly A rated gear (damn shield eats up 3.8MJ's), yet give her some tanking ability to hang in fight (although I will say her 30+ly range loaded is impressive). Maybe thoughts on what you think would be a decent loadout after flying her?

Thank You in advance.
Nerdicus
 
You play ED with your son? What a cool dad ;)

LOL, well he's the one that turned me onto ED. He's an ROTC Army cadet and I'm retired USAF (we tease each other constantly), and I introduced him into flight simulators a long time ago. It started with games like Privateer and Aces over the Pacific/Europe. However, it has grown over the years to the point that he had his laptop built specifically for gaming, and I just don't game as much as I used too. Anyway, he is a beta ED'er, and has access to that material, but unfortunately his is off doing Army Cadet stuff for a few weeks, and the turkey took his laptop with him.

So now I'm forced to beg and grovel to the ED masses for information on beta information. Yes, it's pathetic.
 
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Not having access to beta right now (my son is traveling), for those that have flown it, I'm a bit concerned regarding the class 4 reactor. Has anyone loaded her up for combat and had issues with her in combat (positive or negative)? I ask because I'm playing with the DBE in ED, and I'm having difficulty loading her out in mostly A rated gear (damn shield eats up 3.8MJ's), yet give her some tanking ability to hang in fight (although I will say her 30+ly range loaded is impressive). Maybe thoughts on what you think would be a decent loadout after flying her?

Thank You in advance.
Nerdicus

I've tried one in flight, kitted out primarily with mostly all class A components including shields, a single class A shied booster, A thrusters, etc. as well as two class 2 multicannons and a class 3 turreted beam laser.

The main concern combat-wise is the thrusters: for a ship of that mass (its base stock mass is greater than that of the Asp), its thruster class is going to struggle to keep up with pure fighters and to get the weapons in the right position. The chance of being outflanked by smaller, nippier fighters is very high. It also has a slow straight line speed and low boost compared to the Viper, Vulture, DBScout and Cobra, and maybe even the Asp. For loadout, I would focus on keeping good shields: given her low manoeuvrability, you will take hits in combat, enemies can and will outrun you, and escaping a pack of enemies will be trickier. It does roll very well, though, but pitching is inferior compared to the DBScout due to its significantly greater mass. Flying it in combat will take some getting used to.

If you can get decent weapons on it, though, it can blow away smaller or similarly-sized ships very well. I've only flown on one sortie so far, outfitted as above. I'm sure I can find a more optimal weapons loadout against more swift fighters, but it'll take practice. That said, I had no problems with its power plant or distributor.

Given its manoeuvrability limitations, one might even have to consider explorer-like tactics when using this ship for combat: covering blind spots, compensating for heaviness and slowness with defence, and prioritising survival over victory.
 
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I've tried one in flight, kitted out primarily with mostly all class A components including shields, a single class A shied booster, A thrusters, etc. as well as two class 2 multicannons and a class 3 turreted beam laser.

The main concern combat-wise is the thrusters: for a ship of that mass (its base stock mass is greater than that of the Asp), its thruster class is going to struggle to keep up with pure fighters and to get the weapons in the right position. The chance of being outflanked by smaller, nippier fighters is very high. It also has a slow straight line speed and low boost compared to the Viper, Vulture, DBScout and Cobra, and maybe even the Asp. For loadout, I would focus on keeping good shields: given her low manoeuvrability, you will take hits in combat, enemies can and will outrun you, and escaping a pack of enemies will be trickier. It does roll very well, though, but pitching is inferior compared to the DBScout due to its significantly greater mass. Flying it in combat will take some getting used to.

If you can get decent weapons on it, though, it can blow away smaller or similarly-sized ships very well. I've only flown on one sortie so far, outfitted as above. I'm sure I can find a more optimal weapons loadout against more swift fighters, but it'll take practice. That said, I had no problems with its power plant or distributor.

Given its manoeuvrability limitations, one might even have to consider explorer-like tactics when using this ship for combat: covering blind spots, compensating for heaviness and slowness with defence, and prioritising survival over victory.

Thank you very much.
 
I found it had weak shields, in practice about the same as the Scout or Viper. However where the Scout and Viper are fast and mobile and can avoid fire to counter their poor shield strength, the Explorer can't do this, so you take a lot of fire, even from NPC.

Acceleration and top speeds is woeful, but the agility isn't to bad, lateral and vertical thrusters are surprisingly good given the hull mass, seemed better than an Asp, there must be some magic numbers going in here.

Firepower is quite good, though your the ship is power contained due to the C4 Plant.

IMO it's a weak combatant, it far to slow to be able cope with the smaller faster fighters which all have similar levels of shielding as it - the Cobra, Viper and Scout. And it's shielding is to weak to cope with the Courier, Asp, Clipper and up. The Vulture will tear it up with ease, it can't even run away. I don't even want to think of about how fast an FDL will ruin it's day.

I just can't recommend the explorer for combat. It's completely outclassed by everything except the Sidewinder, Adder, Eagle and the traders.

If you like the Diamondbacks and want to get into scraps the Scout is the superior fighting ship.
 
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