I appreciate the many reasoned responses all.
True on ship/size balance. But creative! Yes I like that idea if there were lots (or even a few) interesting options, but not if creative just means a tradeoff between SCB and a fun, playable loadout. Managing modules is one thing, but so few viable configs and weapon options (not even low heat/power type options now). And again balance includes the probability of death vs. cost of death, the ratio which has now radically changed. (Not trying to sound snarky btw)
Maybe if by "1 or 2 class down" you mean are putting 1s in 2 slots, and 2s in 3 slots kind of thing. But at least my viper could not fit any decent weapon combo (including dropping down from medium to small size (1s in 2 slots)) without killing SCB even when turning off FSD, cargo hatch, interdicter, etc.. Knocking my head on wall as I keep revisiting sensors and life support, hoping to find some power headroom.
Not needed, but happy to see your full config if you care to share. Maybe the viper is esp limited on power?