Did AMD fix the supercrusie with the 16.1 driver?

Just noticed something in the Release notes:

Resolved Issues

  • [84118]/[59475] Elite: Dangerous - Poor performance may be experienced in Supercruise mode under Windows® 10
 
Running Win10, with SDK 0.8 and SteamVR overlay.

Mind you, I have to keep settings on low for the single card on planet surfaces to maintain 75. Crossfired with AFR I can keep same at medium and accept the odd drop to 60 or so on surfaces.
 
Currently getting superb performance everywhere except on approach to planetary landing areas. Drops to around 65ish. Very impressed with 16.1.
using Win 10 Pro 64 Bit, 0.8SDK, SteamVR, Supersampling 2x.

"Please valve keep oculus integrity live :)"
 
Having run with this driver for a couple of days I'm quite impressed with it. At first I thought it just fixed the SC stutter issue but now I think I'm seeing better performance all round. I wonder just how much more we could expect to see with LiquidVR implementation.
 
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