thank you, lets wait for the day that ED evolve to show us LL Pegasi with its dust cloudLL Pegasi is not in the game. It is a binary carbon star about 4250 LY away, and would be in a more or less westerly direction on the galaxy map. It is also invisble from Earth at visible wavelengths, due to the dust cloud being spun out by the carbon star. As such, it is not in any of the star catalogues that were imported into ED.
Of course, LL Pegasi is famous for having a spiral-shaped dust cloud. Such a cloud would not, of course, feature in ED if LL Pegas were added to the starmap, as no stars in ED yet have any kind of accretion discs, dust rings, or other interaction with each other or the surrounding environment; it would be "just another carbon star".
This is a lot more info on how actually the galaxy is created, see for yourself what is possible and what is not. Very informative video.thank you, lets wait for the day that ED evolve to show us LL Pegasi with its dust cloud
Well, as noted on other threads requesting ED add other stars that are not currently in game... they can't just "add LL Pegasi to the game". Not easily, anyhow. The way the Stellar Forge galaxy generator works, it starts off with a galaxy-shaped cloud of protomatter, known stars are then condensed out of this cloud, and the procedurally-generated stars then get whatever mass is left over.
So, suddenly creating a pair of giant carbon stars would suck matter away from all the other stars in the surrounding sector. This would have a knock-on effect. The result is, adding a single star to anywhere in the galaxy would cause the entire procedurally-generated galaxy to be deleted, and replaced with one that looks almost, but not quite, the same. Everyone's first discoveries would get over-written and the years that explorers have already put into exploring the galaxy would be lost.
Needless to say, nobody wants to see that happen, just to add a couple of forgotten stars to the starmap.
However, what they can do is take a star system that already exists in-game, and replace it with a new hand-written system. So long as the old system's mass is exactly the same as the new system's mass, the procedural generator copes just fine and doesn't delete the galaxy.
So what we'd need to do is fly out to about where LL Pegasi ought to be, find a carbon star (or other star of similar mass) in about the correct location for LL Pegasi, and ask FD to sacrifice that star so that LL Pegasi can be created in its place. This is what they did when they "added TRAPPIST-1 to the game".
This is what we've been told, yes.Are you telling me they can't just manually add a star to the already generated galaxy?
Are you telling me they can't just manually add a star to the already generated galaxy? That's... kinda ridiculous. .....
ok, not just for a pair of carbon stars....Everyone's first discoveries would get over-written and the years that explorers have already put into exploring the galaxy would be lost.
Needless to say, nobody wants to see that happen, just to add a couple of forgotten stars to the starmap.
agreeok, not just for a pair of carbon stars....
but for accretion discs, comets, maybe a supernova here and there...
I wouldnt care about my firsts and all exploration progress done so far![]()