I grabbed the new nVidia drivers last night, along with 2.2. Only had 10 minutes in ED this morning, just enought to see the new station menus and fit a fighter bay and Condor to my Anaconda.
Nothing exploded. Yet. Can't vouch for the F63 this evening though!
"My Anaconda don't want none unless you got Con, Hon!
/mixalot
LOL! That actually got a giggle out of me this morning!
Anyway, I don't know if it was the latest Nvidia drivers (375.63), the complete reinstall of the launcher and game at the same time, or the 2.2 update, but Elite seems to have returned to normal operation. At least in 2D mode. It still gets a little hotter than Deus Ex: MD at ultra settings, and way hotter than Witcher 3, but I think running SMAA in Elite probably makes up the difference. Are most people running SMAA?
I'm still a bit scared to install the Oculus again.
Update: I've started running the Oculus again and so far, so good. I'm trying to be more conservative with settings. I'm running the preset High settings, with bloom, depth of field, and blur shut off. However I have bumped textures and FX Quality to High, and set pixel density to 1.25. Everything else is default for the High setting. GPU temperature is around 60 in space, climbing as high as 67 in stations.
I have not modified my HUD color, or enabled ASW. I'm trying to keep things as default as possible, because I'm not certain what happened before, and I'm not certain which step I took corrected the problem. I don't even know if the ridiculous load that Elite was putting on my GPU was the cause of the shutdowns. With aggressive fan settings, the temperatures were still not getting anywhere near thermal limits, and it would still shut down. It's entirely possible the new, beefier PSU corrected that issue, but I'm not eager to test the theory.
The game doesn't look as pretty as it did with the set up I had before, but I'll take ugly and stable over being unable to play any day.
