Price has gone down from 786cr per unit to 385. When did this happen?
Price has gone down from 786cr per unit to 385. When did this happen?
Price has gone down from 786cr per unit to 385. When did this happen?
That is here....searching for the dev/cm post that states there will be an adjustment to prices as the new patch rolls out...
That's where you are. There are many places still buying at over 770K.Price has gone down from 786cr per unit to 385. When did this happen?
Pretty sad state of affairs when the most popular mechanic to make cash in the game isn't actually understood by the people who use it, and when the situation changes the first thought is "oh noes, teh nerfhammer".
I look forward[1] to the fix to market demand for these goods, and the subsequent "why are prices nerfed" posts because people don't understand that if you flood a market, prices tank.
[1] genuine looking forward to... i think my schadenfreude meter will break.
They don't really seem that way to me. A cursory review suggests that the price point for all situations dependsFrom my impression the prices for painite are extremely volatile (...) But since everyone's using the same tools that's no wonder...
It will be interesting to see whether external tools, such as INARA and EDDB can keep up with the new market changes![]()
So, presumably that tool would update as fast as <insert your favourite spyware[1]> installed on the player's system updates it. In my neck of the woods (which is in the bubble) that varies between hours and weeks. But that core pricerange would only update each tick, and variances at minimum every 10 minutes when the market refreshes.I have to admit I was just pragmatically going from the results of Miner's Tool and how quickly my current selling node is changing. I never investigated the reasons for that as I'm not a big fan of strip mining. I'm just trying to make some credits and then going to do something else...
Pretty much this.Pretty sad state of affairs when the most popular mechanic to make cash in the game isn't actually understood by the people who use it, and when the situation changes the first thought is "oh noes, teh nerfhammer".
I look forward[1] to the fix to market demand for these goods, and the subsequent "why are prices nerfed" posts because people don't understand that if you flood a market, prices tank.
[1] genuine looking forward to... i think my schadenfreude meter will break.
Don't see why anyone would get the hump about it.
It's a problem with the commodity market design - though I don't have any good ideas on how to fix it or how any other remotely interesting design could avoid it.Pretty sad state of affairs when the most popular mechanic to make cash in the game isn't actually understood by the people who use it