I’ve always had an idea of having different class hyper drives. What I mean by that is being able to buy different types of hyper drives that would give you different perks.
For example I’ve always had a dream of being able to jump directly into combat zones or the vicinity of stations straight out of hyperspace instead of having to fly in super cruise. I know that super cruise is a huge part of the game and I am in no way shape or form saying that I don’t love it because I do, all I am saying that it would be nice to be able to experience different styles of hyperdrives.
So further speaking of ideas: the capital class ships. I believe in the lore it says something about them having very old versions of hyper drives and how their grand mass sizes is why they leave a hole through witchspace (I’m not an elite dangerous lore nut I’m sorry if I’m wrong). My point is that it would be cool to be able to obtain the type of fsd drive and be able to obtain it’s perks such as jumping directly into a specific location rather than a nav beacon.
Now obviously our ships wouldn’t leave a hole like the capital ships do because our ships are just not massive enough to do it. Even thargoid fsd drives would be pretty awesome to obtain and be able to use it’s perks, for example traveling farther distances (if I remember correctly as to how they work).
Obviously each fsd would have its give and take. For example if you used an older class fsd, like the capital ships do, you could jump into a specific location in the system, however the trade-off could be that it’s overall jump range is lower (idk just thinking of a way to balance it). So maybe it would be something like you can jump to any location In the system except for any planet side locations (maybe a little too op, but you can jump into the planets vicinity) as long as your ship can reach the system or something like that. And obviously each one would have different animations and different balances and prices.
I know some people might say: "why would you rather have a smaller jump range?" To them I say that not everyone plays the same as everyone else and not everyone is trying to explore or move around 100+ light years. Some people like to bounty hunt or pirate around, or hell even role play. Everyone plays differently and even then the fsd’s could be swapped out for whatever fits what they are trying to do just like everything else. Anyway I think it would bring much more to the experience. The game has grown over the years and new items and gadgets have been introduced, but I feel like fsd’s have remained the same. It would be refreshing and bring something truly awesome to the game. I’ve just always felt like the most used feature (hyper jump) is the most plain. It would be nice to be able to use and experience different variations.
For example I’ve always had a dream of being able to jump directly into combat zones or the vicinity of stations straight out of hyperspace instead of having to fly in super cruise. I know that super cruise is a huge part of the game and I am in no way shape or form saying that I don’t love it because I do, all I am saying that it would be nice to be able to experience different styles of hyperdrives.
So further speaking of ideas: the capital class ships. I believe in the lore it says something about them having very old versions of hyper drives and how their grand mass sizes is why they leave a hole through witchspace (I’m not an elite dangerous lore nut I’m sorry if I’m wrong). My point is that it would be cool to be able to obtain the type of fsd drive and be able to obtain it’s perks such as jumping directly into a specific location rather than a nav beacon.
Now obviously our ships wouldn’t leave a hole like the capital ships do because our ships are just not massive enough to do it. Even thargoid fsd drives would be pretty awesome to obtain and be able to use it’s perks, for example traveling farther distances (if I remember correctly as to how they work).
Obviously each fsd would have its give and take. For example if you used an older class fsd, like the capital ships do, you could jump into a specific location in the system, however the trade-off could be that it’s overall jump range is lower (idk just thinking of a way to balance it). So maybe it would be something like you can jump to any location In the system except for any planet side locations (maybe a little too op, but you can jump into the planets vicinity) as long as your ship can reach the system or something like that. And obviously each one would have different animations and different balances and prices.
I know some people might say: "why would you rather have a smaller jump range?" To them I say that not everyone plays the same as everyone else and not everyone is trying to explore or move around 100+ light years. Some people like to bounty hunt or pirate around, or hell even role play. Everyone plays differently and even then the fsd’s could be swapped out for whatever fits what they are trying to do just like everything else. Anyway I think it would bring much more to the experience. The game has grown over the years and new items and gadgets have been introduced, but I feel like fsd’s have remained the same. It would be refreshing and bring something truly awesome to the game. I’ve just always felt like the most used feature (hyper jump) is the most plain. It would be nice to be able to use and experience different variations.
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