I had this neat conceptual idea come about recently about having certain species of dinosaurs "interacting" with the viewing galleries and viewing platforms. They would have to do this via script animation sequences. This is just to expand the viewing buildings with more life, and to give the dinosaur species more uniqueness. The four dinosaur species I see doing this are: Brachiosaurus, Acrocanthosaurus, Dilophosaurus, and Indominus rex. These sequences for the four dinosaurs would probably have to work only when either of the two viewing buildings are powered up, open, not damaged up, and when the park is open with the other three factors in place together in order to make sense.
Brachiosaurus:
This "giant herbivore" class dinosaur is known to stand on its hind legs in the film series, so I thought of having it doing that in-game when a script sequence plays out for it to interact with the viewing platform.
In this way, the brachiosaurus's rear posture can be referenced in-game as it does in the films. When it does, it could probably sneeze like in the first movie, or just merely observe curiously.
Acrocanthosaurus:
The acros in-game are all about raw muscle and brute strength. To make them more unique, maybe they could interact with the viewing galleries by actually, butting their heads up against them to shake up the building!
Dilophosaurus:
This dinosaur's spitting ability isn't frequently seen in-game. But, I think it could make some of it up by "spitting" at the viewing galleries since they can get loaded with human faces!
Indominus rex:
For this dinosaur, as a gigantic genetically modified hybrid with such intelligence, I think a way to make it more scary is when it would interact with the viewing galleries because she see a few tasty guests behind a glass wall...
For further reference, I would imagine the Indominus rex's animation for this script would be something almost like what it did in its official Hybrid Profile video where it literally broke the fourth wall at the viewers!
Source: https://www.youtube.com/watch?v=74LntABT9Ug
Thoughts?
Brachiosaurus:
This "giant herbivore" class dinosaur is known to stand on its hind legs in the film series, so I thought of having it doing that in-game when a script sequence plays out for it to interact with the viewing platform.
In this way, the brachiosaurus's rear posture can be referenced in-game as it does in the films. When it does, it could probably sneeze like in the first movie, or just merely observe curiously.
Acrocanthosaurus:
The acros in-game are all about raw muscle and brute strength. To make them more unique, maybe they could interact with the viewing galleries by actually, butting their heads up against them to shake up the building!
Dilophosaurus:
This dinosaur's spitting ability isn't frequently seen in-game. But, I think it could make some of it up by "spitting" at the viewing galleries since they can get loaded with human faces!
Indominus rex:
For this dinosaur, as a gigantic genetically modified hybrid with such intelligence, I think a way to make it more scary is when it would interact with the viewing galleries because she see a few tasty guests behind a glass wall...
For further reference, I would imagine the Indominus rex's animation for this script would be something almost like what it did in its official Hybrid Profile video where it literally broke the fourth wall at the viewers!
Thoughts?