DirectX 12 - Draw Calls

Will Planet Coaster support the DirectX 12 API? Specifically for the massive performance gain in draw calls on Windows 10? It seems that integrating that capability for this type of game in particular would be of great benefit for orders of magnitude larger park sizes and/or park guest counts. If it is not a capability planned for release, might it be a possibility in the future over the coarse of the games life-cycle?
 
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