I have dirty drive tuning 3 on my Anaconda. It's now noticeably much zippier turning in normal space at 0 throttle than in supercruise at 0 throttle.
Is that expected behaviour or a bug?
Is that expected behaviour or a bug?
Supercruise maneuverability and normal space maneuverability are two completely unrelated things.
And as far as i know we have no ways of changing supercruise maneuverability, it is just ship characteristic.
I am not even sure if supercruise maneuverability is all the same for every ship. (except the cheating NPC)
I was surprised there wasn't a FSD that gave more maneuverability in supercruise personally, it seemed like the sort of thing people would want to mod.
Maybe in future, there is quite a list of things I want to see engineers mod I'm hoping FD at least do some of them.