Dear Frontier Dev. Team
I've been enjoying the game a lot and I have invested a lot of time into the first game as well. However, one aspect that has always stood out to me is the fact that we can't disable catwalks on lifthill structures.
It would be incredible if we had the option to toggle catwalks on and off, similar to other track sections.
This feature would provide greater flexibility to players who would want to add more theming to their coasters, especially in situations where a metal catwalk might look out of place.
Source: Quick showcase by me [Deif]
Real life example: Seven Dwarfs Mine Train - Source: https://wdwprepschool.com/seven-dwarfs-mine-train/
In other cases it could be a big help for players who would want to add more realistic details to their rides.
Here's an example of a creation made by TPW in Planco 1. At some point during the life-cycle of Planco 1 players figured out ways to disable catwalks to create fully custom ones, making creations look more realistic than ever before.
Source: Picture by TPW
Thank you for your efforts!
Best regards,
Deif
I've been enjoying the game a lot and I have invested a lot of time into the first game as well. However, one aspect that has always stood out to me is the fact that we can't disable catwalks on lifthill structures.
It would be incredible if we had the option to toggle catwalks on and off, similar to other track sections.
This feature would provide greater flexibility to players who would want to add more theming to their coasters, especially in situations where a metal catwalk might look out of place.
Source: Quick showcase by me [Deif]
Real life example: Seven Dwarfs Mine Train - Source: https://wdwprepschool.com/seven-dwarfs-mine-train/
In other cases it could be a big help for players who would want to add more realistic details to their rides.
Here's an example of a creation made by TPW in Planco 1. At some point during the life-cycle of Planco 1 players figured out ways to disable catwalks to create fully custom ones, making creations look more realistic than ever before.
Source: Picture by TPW
Thank you for your efforts!
Best regards,
Deif