The current iteration doesn't really make a lot of sense, as each of the tools should provide a certain amount of information, getting more finite and specific as you switch to each tool. I propose having the discovery scanner ping all objects in the system and have them show up on the system map, like it used to. Have it only display basic information like if it's landable or has an atmosphere. By having this basic information, we can decide if we want to spend the time doing a more detailed scan or just move on based on whatever criteria we decide.
For example, I'm on my way to Colonia and trying to make decent time, but also get some exploration in along the way. Being able to quickly identify planets with atmospheres that I can land on will help me decide if I want to do the FSS or just jump to the next system. As it is, not being able to see anything on the system map until I specifically telescope it with the FSS means I'm either missing out on planets I'm looking for, or wasting an inordinate amount of time scanning systems that end up not having what I'm looking for.
A slight boost to the functionality of the discover scanner would make a huge difference.
For example, I'm on my way to Colonia and trying to make decent time, but also get some exploration in along the way. Being able to quickly identify planets with atmospheres that I can land on will help me decide if I want to do the FSS or just jump to the next system. As it is, not being able to see anything on the system map until I specifically telescope it with the FSS means I'm either missing out on planets I'm looking for, or wasting an inordinate amount of time scanning systems that end up not having what I'm looking for.
A slight boost to the functionality of the discover scanner would make a huge difference.