Discover vs Exploration

It's about time that Explorers got some recognition for their work.
As it stands at the moment if you arrive at an undiscovered system and fire off your "Foghorn" you are credited with discovering the entire system them you can move on and Tag another system BUT if you arrive at a Discovered system that has not been explored and take the time to explore he planets within that system you get no recognition for the hard work put in.
It would be rewarding for those involved if the status of a system could include not only the discoverer but also the explorer of the individual planets. This information must be stored within the recorded data and therefor could be implemented.
i know that Explorers get a financial reward on visiting the Cartographers but some form of equal billing as the Discoverers seems to be appropriate.
 
you have to detail scan every body to tag it, honking doesnt tag anything

This.

However, I think that there should be a bonus if every object in a system is scanned. Currently we can cherry pick the high value objects, which is fine. Although a bonus of some kind for a complete system scan wouldn't go a miss.

It might be the case that there is a bonus already although a slight one, but I'm not aware of one.

I also think that they should consider putting a value on belts dependent upon their type/analysis results.
 
Paying something, even a nominal amount for asteroid belts might help. As it is there is little incentive to bother with even icy/rocky worlds. The way the exploration CG works doesn't help either, by only counting the total number of systems scanned (i.e. foghorned) and not the bodies detail scanned it encourages cherry picking.
 
Paying something, even a nominal amount for asteroid belts might help. As it is there is little incentive to bother with even icy/rocky worlds. The way the exploration CG works doesn't help either, by only counting the total number of systems scanned (i.e. foghorned) and not the bodies detail scanned it encourages cherry picking.

What is wrong with cherry picking?
If I am going to a site of interest a few hours travel, in game time. I could not possibly detail scan every system. It is not practical.
This trip I went out to a Nebula cluster. I left lots of undiscovered stars with only a honk. Other systems are cherry picked but with different names on each of the planets. I came to a system with an ELW and four water worlds. Only the ELW was tagged. The commander left high value worlds for others to tag, as did I.
So cherry picking is no bad thing.
IMO
 
Nothing.

But getting a bonus for scanning everything in a system wouldn't be a bad thing either.

Can't argue with that. :)

It would have to be a big bonus, though. Or I might argue it is a waste of time. One that multiplies your claim not adds to it. Would get my vote.
 
Can't argue with that. :)

It would have to be a big bonus, though. Or I might argue it is a waste of time. One that multiplies your claim not adds to it. Would get my vote.

A multiplier based on the distance from the entry point to the farthest body or something like that so going several hundred thousand light seconds for a lone dwarf could be worthwhile.
 
I really can't see myself scanning every body in a system I came across that looked like this;

t7mijp.jpg

There would have it be a real incentive to do so.
 
When it comes to scanning I'm really only interested in earthlikes, ammonia worlds, water worlds of both types, gas giants with life of either type, and at a push terraformers.

They just happen to be the things that interest me, because well, they are interesting! Ice and rock not so much......

However, I think it would be a great idea for a bonus on scanning the full system and a decent bonus at that, for others who have a different approach to myself.

Really I go exploring for nice views, the scanning is a by product of being there.
 
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There should be a bonus on scanning Jovians plus their moons, as they are a mini system. Also Jovians are prime targets for resources so I think it's weird they're not the big earners they should be.

And there's no difference in rewards for ice rings or pristine metal ones. (Or is there?)
 
I don't think there is anything inherently wrong with having it unprofitable to fully scan a system. Explorers who are interested in credits / ranks should have similar requirements to optimise their play as traders and no one seems to think that you should get as much profit for trading food cartridges as gold...

There was a serious suggestion from someone a few months back to alter the payments for a system such that it would be as profitable to scan a whole system as it would be to cherry pick. Is that really what we want to take away what little element of skill is currently involved with exploring and just make it X hours = Y credits whatever you choose to do?

I'm a strong supporter of the approach that rewards should be related to the actual worth of what we are discovering. Find what is currently the nearest ELW to colonised space and you should get millions. Find an ELW 50,000 LY away and get only a few credits since it is worth very little economically as it would be thousands of years until civilisation expanded to reach it. Find a serious outlier of a star/planet in terms of mass, temperature, etc and you should get a big payout because it has scientific interest. Find a typical star/planet and it should be all but worthless as there are countless millions of similar ones.

nb: this approach would mean that there would automatically be bonuses for scanning those icy rocks & full systems that are closest to colonised space. But there is no reason whatsoever to reward those who choose (and it is a choice) to scan every body thousands of light years away.
 
What is wrong with cherry picking?

Nothing is wrong with it, as I said. I do it all the time, I certainly don't purposely scan Ice, although on occasions I will so the whole system has been tagged by me.

Although as others have agreed, a bonus for scanning complete systems wouldn't go a miss. The mechanics of it would need thrashing out, but I'd be all for it, and again it's a choice then if you decide to go for the bonus or not.

It would add a little more depth to the whole side of Exploration/Discovery.
 
I guess I'm the outlier...or delusional...or both.

I don't find the argument over who gets credit for a discovery with a tag...or how much is awarded for a difference between rock/ice/distance from inhabited space compelling at all.

My argument is still centered on the fact that there is nothing of any real consequence to discover. Just the same repetive mix of stars/astronomical objects. Until/unless that changes..."exploration" is going to remain a boring uninspired dead end compared to the rest of the game.

I do it to avoid the pew pew pew fixated ASBO kids in The Bubble...but that alone is proof positive, to me anyway, that this aspect of the game is a COMPLETELY undercooked idea from the Devs. I hope to see it more fully developed...but signs to this point are not promising IMO.
 
One idea I had was that you get a completion bonus of the % value of the whole system based on the number of bodies in the system, other than the primary star. So a 20 body system gives 20% bonus value, where a 50 body system gives a 50% bonus. That way the bonus is loosely tied to the effort required and the final body scan includes the benefit of any cherry picking that may have gone on.
 
I like that there are different approaches you can take to exploring. I mostly skip the Rocky/Icy's myself, but often grab a whole system if I'm the first one there. And actually found a WW that way once that looked an awful lot like an Icy.

What I would like to see is GC's that reward you for turning in detailed scans of specific types of stellar object, be it ELW's, Terraformables, Jovians, or whatever. That seemed like a complete stuff up with the Sirius GC when the intro specifically stated they were looking for ELW's and Terraformables, and there were no rewards for finding those types of planets at all. (Apart from the usual). I was hugely disappointed when I discovered I didn't need to detail scan anything at all, and that doing so wasn't actually contributing to the group challenge in any way at all.
 
I always check out the system map...what i leave are Asteroids, Rock & Ice planets...everything else gets scanned no matter how far i have to travel.

I wont 'honk & go' unless i'm desperate to get back...which is unlikely.

It would be an additional bonus to get something for scanning a complete system....however

1. It's Exploration & it's not something that's done for profit alone, so a bonus is irrelevant.

2. It's Exploration & not pewpewpew, so it's probably on page 15098 of the Devs 'to do' list
 
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