So last night me and my guild leader did a test agains tax my turret heavy vetted vs his FAS with full thermal we pay and 2 missile racks with cascade.
During the fight his layers could only get me to 86 odd percent and his cascade could get me to 110 if he was close enough to get past point defence.
Now is have to go turrets for low heat plus they have efficient weapon upgrades and no special effects of any note.
My only upgrade other than the efficency that would have been my grade two strengthened powerplant which grants extra 6% heat efficiency.
However with my current setup I believe a thermal wing would cause me serious damage.
In the end I did manage to win the lowest module was a empty heat sink at 42% this was due to me firing one of my big banks that require me to pull in my weapons at the time my sinks were out of amount.
The fight ended with him at 3% hull me at 83% hull though that's due to him having a full compliment of grade 5 hull reinforcement and bulkhead.
Heat is still quite powerful but with correct builds 1 on 1 is survivable. However it needs a very specific design.
I believe once my load out is sorted single heat weapon targets will be a minimal threat however multiple may cause more issues.
During the fight his layers could only get me to 86 odd percent and his cascade could get me to 110 if he was close enough to get past point defence.
Now is have to go turrets for low heat plus they have efficient weapon upgrades and no special effects of any note.
My only upgrade other than the efficency that would have been my grade two strengthened powerplant which grants extra 6% heat efficiency.
However with my current setup I believe a thermal wing would cause me serious damage.
In the end I did manage to win the lowest module was a empty heat sink at 42% this was due to me firing one of my big banks that require me to pull in my weapons at the time my sinks were out of amount.
The fight ended with him at 3% hull me at 83% hull though that's due to him having a full compliment of grade 5 hull reinforcement and bulkhead.
Heat is still quite powerful but with correct builds 1 on 1 is survivable. However it needs a very specific design.
I believe once my load out is sorted single heat weapon targets will be a minimal threat however multiple may cause more issues.