Dispatch Sequence on Floorless/Inverted Coasters

This is something I really really want changed but with coasters that have lowering floors and barriers, can this animation be made part of the dispatch sequence?? In other words, currently if you had a dispatch delay enabled on say the inverted coaster, the floor and barrier would lower once the gates have closed and the restraints are all down and then the train would wait for dispatch with the floor and barrier down. With this part of the dispatch sequence, it would be so much more realistic because then the floor and barrier would lower when the train is about to leave.

Oh and also another thing, can we have the ability to add triggered events to this? There are some coasters that have little effects when the dispatch sequence starts. For example, Nemesis Inferno at Thorpe Park has a change in lighting and also music that plays when the floor and barrier lowers and the ride starts.

Please add this! I'm sure others know what I mean and would also agree :D
 
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