Displacement Missile embezzlement!!!

When your displacement missile blows out two chunks of mineral, that's two tons for your cargo, right - or have I misunderstood?

It's just that I've been competing against myself to try and wring the most out of each asteroid, and I've noticed that I'm often getting rather less than what I see my limpets actually collect.

Anybody else?

"You think you know a displacemnet missile for 50 light years, and he pulls something like THIS!!!!!" :)
 
When your displacement missile blows out two chunks of mineral, that's two tons for your cargo, right - or have I misunderstood?

It's just that I've been competing against myself to try and wring the most out of each asteroid, and I've noticed that I'm often getting rather less than what I see my limpets actually collect.

Anybody else?

"You think you know a displacemnet missile for 50 light years, and he pulls something like THIS!!!!!" :)

Surely that goes into the refinery and you get whatever is refined by the refinery. I think how many fragments you need is determined by the percentage value of the fragments, but I'm not a miner so I am not certain, but I am sure 1 chunk of ore does not make 1 ton of refined metal.
 
Definitely not a full ton per chunk, but rather a percentage. Watch the refinery as your limpets collect, a full bin equals one ton. 07
 
Yeah, there is a lot to this. Not each chunk is a ton, that is why it notifies you when you have processed a ton. Meantime, the chunks collected are listed in the upper right as ‘fragment processed’.

I could be wrong but when you prospect the rock, it gives you a material ranking, low, medium and high. I know that counts in laser mining and my guess is it is the same for subsurface. So a fragment or chunk from a low grade rock will not contain as much of the mineral as a fragment or chunk from a high graded rock.

If I’m right, one ‘chunk’ from a high graded rock will mostly fill the slot in the refinery but it may take 3 chunks to fill the same amount.

Edited for spelling
 
I'll go with the SSD's being 'influenced' by the quality of the rock somewhat (but have issues with 4xSSD's of Tritium on a rock with no mineable Trit) but am under the impression that Surface Deposits removed with the Abrasion Blaster seem to be 1t every time.
 
Must admit, I always assume each chunk, from core-related mining, equates to a full ton.

As others have said, though, it's probably going to depend on how full your hoppers are when you start.

If a hopper is already, say, 50% full then a chunk might yield 800kg of stuff.
That'll fill the hopper and you'll get a ton of refined ore... and leave the hopper 30% full again.
Another chunk, another 800kg, another ton of refined ore but now your hopper is only left 10% full.
Another chunk, another 800kg and... this time you get no ore refined because 800kgs only fills your hopper to 90% full again.
 
Thanks for the wise words, chaps.

Yup, I'd always thought the surface deposits were "a ton a piece" and assumed the same of sub-surface.

Like they say, ASSUME makes an of U and ME (although more so me, obviously). :)

Surface mining, even after the 2020 nerfs, is still insanely lucrative. But if it were truly "1 ton per chunk" you could easily load 20-25 tons per minute, which would put your earnings in the neighborhood of 500 million credits per hour. Hard to pretend there's even a game to be played here if everyone could make that kind of money.
 
I'm pretty sure surface deposits are actually about half a ton each.

SSD deposits are more variable. I've seen from 90% all the way down to 30%.

But I did test them fairly extensively, and 2-bar segments gave me an average of 1.59 tons per segment, and 1-bar segments gave me an average of 2.1 tons per segment.
 
All four ways of mining only ever produce fragments which then need to go through your refinery. Each fragment has a certain percentage of concentration with "new" mining (Core, Surface, SSD) generally yielding fragments with a higher concentration compared to laser mining. For lasered fragments this is determined by the percentage value shown when targeting the prospector. New mining however has a different rule set and assigns randomized percentages within boundaries based on the type (and possibly content) of the deposit.
Based on my tests I would estimate Core fragments to range from 80-100%, Surface 45-65% and SSD 30-95%. Sample size was rather small though so take these numbers with a grain of salt.
 
As said above chunks are a % of a ton
Prospector class increases amount of chunks .
Res sites increase chunk amounts and the purity of the chunks (less chunks needed per ton). Though they come with increased risk.


For more info IMU (Intergalactic Mining Union) discord is a great source of detailed info.
 
I'm pretty sure surface deposits are actually about half a ton each.

Not true and, in most cases, not even close. One 100% full hopper deposits 1 unit (ton) into cargo. The percentage by which the hopper fills up each time a limpet drops off a chunk is tied directly to the percentage the prospector limpet identifies for any given commodity in an asteroid. If the rock is "50% platinum", the hopper will fill up by a larger amount than if the rock is "12% platinum". I have never done a direct correlation, but I do not believe it is 1-to-1 (e.g. a 50% platinum rock will not necessary fill a hopper by 50%). Easy to test though, just surface mine some rocks and watch the hopper as the collector limpets fill it.
 
Not true and, in most cases, not even close. One 100% full hopper deposits 1 unit (ton) into cargo. The percentage by which the hopper fills up each time a limpet drops off a chunk is tied directly to the percentage the prospector limpet identifies for any given commodity in an asteroid. If the rock is "50% platinum", the hopper will fill up by a larger amount than if the rock is "12% platinum". I have never done a direct correlation, but I do not believe it is 1-to-1 (e.g. a 50% platinum rock will not necessary fill a hopper by 50%). Easy to test though, just surface mine some rocks and watch the hopper as the collector limpets fill it.

Sorry if I wasn't clear, I meant the surface deposits you shoot off with the Abrasion Blaster, not laser mining. I'm not 100% confident that I'm right, though.
 
Sorry if I wasn't clear, I meant the surface deposits you shoot off with the Abrasion Blaster, not laser mining. I'm not 100% confident that I'm right, though.

Ah my bad. I thought I read somewhere in the thread we were talking about laser mining. Ya, the surface deposits are larger, for sure. Again, easy to check by watching the hopper as one gets deposited. I'll give it a look next time I go mining, just for my own education.
 
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