An inspired suggestion, I know. Right now it seems to be implemented as a table. Ie. a Type-6 slows a Cobra by 14x, a Cobra doens't slow a Type-6. A Cobra slows another Cobra by 12x. Etc.
Surely it should be based on the ships' relative masses? I did a test with a ~190t Type-6 and a ~290t Cobra. Guess who suffered the disruptive mass penalty? That's right the Cobra. Type-6 could jump just fine.
It doesn't seem like it'd be too complicated to sum the mass of ships within 3km (if we're going for on-off disruptive mass), and using a clever formula thingamy, calculate a disruptive mass ratio. Right now things feel pretty shallow.
Surely it should be based on the ships' relative masses? I did a test with a ~190t Type-6 and a ~290t Cobra. Guess who suffered the disruptive mass penalty? That's right the Cobra. Type-6 could jump just fine.
It doesn't seem like it'd be too complicated to sum the mass of ships within 3km (if we're going for on-off disruptive mass), and using a clever formula thingamy, calculate a disruptive mass ratio. Right now things feel pretty shallow.