DK2 and ED!

Okay, so Christmas 2015, this was all working nicely....(serious car accident, so that put a hold on my life!)

So now back to ED, and DK2 in 6 months lots of happened Oculus has launched the consumer product and so has HTC.

This no longer works....I was using runtime 0.8.0, SteamVR, and ED, and all worked incredibly well.

So I guess ED has gone through a number of updates, SteamVR been updated, nVidia drivers updated, and now it does not work.

Apart from the Oculus Demo, which works nicely, so hardware still works....

now we have Oculus Home, which apart from waiting for a massive 800MB download, does not detect via HDMI...does not have controls like consumer version, Steam VR does not see it.... it does work in Home.... but does not work in ED

any idea, tips....or am I wasting my time, and chuck the Dk2 in the bin.
 
Don't chuck it. First uninstall everything DK2 related and unplug the hardware. Upgrade your graphics card drivers. Plug in a console controller. Download the Oculus installer, run it and get to Setup. Plug in the hardware. Skip all the hardware detection bits. Finish setup. Reboot. Try Elite.
 
don't get disheartened - firstly, i'm using DK2 and it works fine with 1.3 (I don't dare update my Oculus drivers further), and secondly it works the best it ever has done, i'm virtually lag free with my 970 and using the debug tool its as sharp, if not sharper, then when we could use sweetfx, although the colour is a little washed.
 
Don't chuck it. First uninstall everything DK2 related and unplug the hardware. Upgrade your graphics card drivers. Plug in a console controller. Download the Oculus installer, run it and get to Setup. Plug in the hardware. Skip all the hardware detection bits. Finish setup. Reboot. Try Elite.

Done all that, for the last 24 hours, I don't have any console controller, just a DK2.

nVidia drivers, are running the latest, nVidia has a habit of doing that.

and DK2 was working with runtime 0.8, but refused to work with Steam VR and ED, so then went the Oculus installer route.

but hey how, willing to give it a go again...here goes....

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don't get disheartened - firstly, i'm using DK2 and it works fine with 1.3 (I don't dare update my Oculus drivers further), and secondly it works the best it ever has done, i'm virtually lag free with my 970 and using the debug tool its as sharp, if not sharper, then when we could use sweetfx, although the colour is a little washed.

so how did you get round the copntroller input in the setup of Oc. Home, because I cannot get past it, because it wants input ?

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unpluging DK2, uninstalling and rebooting.
 
Is an Xbox controller emulator required then, or controller ?

okay, unplugged, checked nVidia drivers are the latest.

uninstalled Oculus Home, restarted.

Now running setup for Oculus Setup, and it's taking it's time downloading 825MB.

Are you using Steam, Steam VR ?
 
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okay, well I back where I was, with Oculus Home, but with Xbox emulator, can play Goat, with Dk2, and it all works, but I knew the DK2 worked, but still not working with ED.

SteamVR does not detect DK2, it does with 0.8.0 runtime.

If I have SteamVR installed, on starting ED, it complains and crashes, with a terminating VR.

If I don't start SteamVR before ED, ED launches SteamVR.

either way 32 bit, 64 bit, Horizons, I have no HMD option under 3D.

just side by side and anaglyph or whatever.

So I'm back to where I was.....no further forward....
 
I'd try uninstalling steam VR - seeing as you've got the DK2 working, it's simply a matter of getting Elite to see it. As it works for me without Steam VR, it's worth a try.
 
Not something you're going to want to hear, nor should attempt it unless you REALLY want to play ED, but a couple of people have resolved all kinds of weird issues by doing a fresh install of Windows.

I, myself, did a fresh install and it was 1) install Oculus Home, 2) install ED, 3) Play. No snags.

Again, last resort, but it could solve it for you.

YMMV
 
this is a dedicated gaming rig, with no other stuff on it.....other than Steam and ED, which all worked fine at Xmas 2015, with 0.8.0 runtime, ED what ever version that was.

updates and versions have busted it.

and not really sure on the support.... especially as Steam abandoned DK2, and as for Frontier, not sure where they are on the DK2, might as well go and purchase HTC Vive, with support.
 
SUCCESS!!! and for anyone else..... this is how I got it working...

Still not working with SteamVR deleted from local content on disk.

I browsed around, and found a SteamVR folder in my common steam library and it had some DLLs, called Oculus Legacy and Oculus. So I tried to remove the folder, but with steam running it was locked, so quit steam, deleted the folder.

Started Up Steam, and ran Elite Dangerous 32 and 64 bit, Horizons still not HMD Headphones or Speakers present! Umm...

Started Single Combat Mode, and it then stated New Hardware Detected.....and ran though the little rendering icons, but still no HMD in Graphics.

Start Elite Dangerous 64 bit again, and WOW....HMD Headphones options and success!

Went and tested all the other ED 32-bit and 64-bit, and Arena, and ALL working with DK2!



So, Oculus Rift DK2 & Oculus Home 1.6 , Steam, no SteamVR, Xbox 360 emulator, latest nVidia Drivers, GTX 980 Ti's

http://www.x360ce.com/

https://forums.oculus.com/vip/discu...er-dk2-x360ce-runtime-1-3-1-cant-run-anything

Any Thanks Commanders, Live Long My Friends and Die Well!
 
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