This has probably been asked already so i apologize in advance but im curious as to if credits earned in SOLO contribute towards OPEN or is it a completely separate game profile? :S
Same profile for solo-online, private groups and open-online.
It do. But I'm willing to bet my left nut that this is going to change. If not i know how i will play this game the short time i will stay with it.
This is a fundamental part of the design of the game, if you don't like that well I guess it isn't the game for you - but then it sounds like you have already come to the same conclusion![]()
As we know, this is a beta and is prone to change in any form or way until release. And even after release. You know hindsight and such
For some reason Colonel Bogey comes to mind.But I'm willing to bet my left nut that this is going to change.
Don't forget there are two types of solo play:
OFFLINE (not implemented yet) and
ONLINE (currently in).
The latter allows free switching, the former will not. The latter is a private group of one, allowing the player to experience the galaxy changes. Offline, as far as I know, will have a static galaxy.
I'm not completely clear what your premise is. Do you feel that being able to play in the "safe" offline mode to make money, then going to open play is unfair and like cheating and should not be allowed? If it is not changed how will you play for the short time you play? Just curious.It do. But I'm willing to bet my left nut that this is going to change. If not i know how i will play this game the short time i will stay with it.
Not really. Lasciate ogni speranza...It do. But I'm willing to bet my left nut that this is going to change.If not i know how i will play this game...
Its not hard to guess...If it is not changed how will you play for the short time you play? Just curious.
This thread needs strangling at birth before it starts to resemble a certain partical accelerator in Switzerland.
As we know, this is a beta and is prone to change in any form or way until release. And even after release. You know hindsight and such
This thread needs strangling at birth before it starts to resemble a certain partical accelerator in Switzerland.
There will be a lot of KSers who will be miffed if so as that was part of the core structure from day 1.
My first reaction to the mechanic was that while I didn't like it, it wouldn't really effect me enough to be a problem. I've changed my mind about this. It does effect my game.
I was trying to dock at Freeport with a cargo of "stolen" goods, I was on low hull numbers and was attacked on the way to the dock and just managed to fly away. I'd spent several hours of gameplay to get my cargo and thousands of credits in vouchers..I did not want to die.
But I knew I didn't need to die, I knew I could take the safe way out and go "solo online" and be safe. In the end I didn't do it, I went back to the station and fought my attacker off, (he ran when I knocked his shields low).
The thing is the fact I could be invisible if I wanted took away from the situation, it removed a lot of the thrill and brought home the fact that I was really, really safe with this mechanic in place. It also made me realise that under pressure I might give in to temptation another time...for me that's a weakness off game design and immersion breaking.
As a KSer myself all I can say is that I was aware there would be a solo game and a multiplayer, I certainly wasn't aware of the mixed mode.
Maybe there would be less people miffed than you think.