If I sell system data that I have scanned is it still available to me on the galaxy map? I assume so otherwise it would me possible to keep rescanning and selling the same planets.
Thanks for the replies. So there is no reason not to sell it then. I just wanted to check that I still had access to it after selling.
If you die with it unsold you'll lose the "Sale Value", but once scanned the system info is always available to you. Just that it's not sellable anymore.
I was thinking about this today, after being blown to kingdom come and losing a lot of data.
Surely, in the interests of immersion you would grab the pen drive before you ejected?
So how about making this a selectable feature (key combo / password entry) that you have to do, with say 5 seconds of being destroyed? As soon as you hear "eject" you have 5 seconds to grab your data before being flung out into space. If you're too slow getting it you loose it. If you persist past the 5 seconds you go down with the ship. Risky. Yea!![]()
Does it become available to buy for other commanders, once its sold by the discoverer?
Who knows? Maybe? It would take a combined effort to figure that out.
If so, it would be a wasted feature considering that the station selling it must be within 20LY of the target system.
Haven't tried it myself, but it should be fairly easy to assert if you haven't been to Sagittarus A* yet, just check if data is available to buy.
I was thinking about this today, after being blown to kingdom come and losing a lot of data.
Surely, in the interests of immersion you would grab the pen drive before you ejected?
So how about making this a selectable feature (key combo / password entry) that you have to do, with say 5 seconds of being destroyed? As soon as you hear "eject" you have 5 seconds to grab your data before being flung out into space. If you're too slow getting it you loose it. If you persist past the 5 seconds you go down with the ship. Risky. Yea!![]()
Are you sure about that? I know it was true in an earlier version of the game, but I'm fairly sure it isn't true now. Losing the unsold data on death is a benefit, as explorers have used it to recover some sanity post-disaster by returning to the most valuable systems they lost to recover the data.
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A change like this would trivialize deep space exploration. You could make your way to the far rim of the galaxy and then just instantly pop back home for the low-low cost of an insurance rebuy, and get to sell all of that data....
How about the game being able to tell the difference between a suicide aka running out of fuel or a nose dive into a sun or planet, and a murder from a pirate or lawless CMDR for no good reason but to steal cargo or being a psychopath. There are ways to do it in game mechanics. There's no point in collecting data to save for player events or any other reason. Selling it immediately means it's worth nothing compared to what even low level missions pay. There are are lot of things in this game like that, a why bother item, like a lot of the missions are.