Do not sell your previous ships

I thought that you get the full price back if you sell modules first and then the ship? So basically you can sell it without loss and buy it back if you want to go back to it. Only disadvantage I can think of is that you have to search for the modules again if you don't keep them in your new ship.
 
I thought that you get the full price back if you sell modules first and then the ship? So basically you can sell it without loss and buy it back if you want to go back to it. Only disadvantage I can think of is that you have to search for the modules again if you don't keep them in your new ship.

You definitely loose 10% on hull value either way, not sure about modules.
 
And there are a myriad of other reasons why people make mistakes, like dyslexia or being tired, or just being old, very old.

FWIW, just being young is a more likely reason. The youth of today are certainly not less intelligent than their elders, but they are much worse at spelling and grammar. That is, perhaps, down to changed teaching methods as well as the short cuts engendered by social media.
 
i just dont invest more money into trading and upgrades then my insurance will cost. you will NEVER lose anything with that.
 
Could you tell the rest of us how you can afford all these ships please!!

After all the game has only been released for 2 weeks.
R
I'm not in the same bracket, but I have a ten million credit Cobra and am Iron Assing my Asp right now. I got this much cash from rare trades, running 20-30 tonnes of rares from Lave and the surrounding systems 160ly away, making 500-800k a run. It's how you start making big (ten or fifteen million) money.
 
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I submit that the Lakon 6 is probably the best VFM trader in the game. People get $$ signs in their eyes when they look at the cargo cap of the Lakon 7 & 9, but I'd urge caution.

I have a Cobra kitted out as a fighter and keep an L6 as a trader with 104T cargo cap (I know it can go to 112T but I'm not sacrificing shields!).

My cargo-upgraded L6 is worth about 1.3+ mCr, and good trips profit average ±60-80k on a good day, and ±100-120k on a very good day. Over 150k per trip is rare.

The L7 holds 224T maxed but keeping shields and base model cost 17.3m, i.e., excluding cargo upgrades. So, ±17x the price of an L6, with a tad more than 2x the cargo cap. Thus, to earn enough to buy the L7, your L6 has to do about 200 trips @ ±80kCr/trip just to get your bank balance bank to where it was (possibly zero) plus an shiny new but empty L7 and maybe no money to buy cargo to sell. To be sure, once you can afford to buy 224T of high profit cargo, you will be making money faster than in your L6 - twice as fast, so it will take you another ±100 trips @ ±172kCr/trip to get you back to your pre-L7 bank balance.

The L9 is even worse, and I'll leave the sums an exercise to the reader (if any are still here!).

Caveat emptor.

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I'm not in the same bracket, but I have a ten million credit Cobra and am Iron Assing my Asp right now. I got this much cash from rare trades, running 20-30 tonnes of rares from Lave and the surrounding systems 160ly away, making 500-800k a run. It's how you start making big (ten or fifteen million) money.

I've been idly considering this. Are you guaranteed that the destination starport will always buy your rares?
 
I submit that the Lakon 6 is probably the best VFM trader in the game. People get $$ signs in their eyes when they look at the cargo cap of the Lakon 7 & 9, but I'd urge caution.

I have a Cobra kitted out as a fighter and keep an L6 as a trader with 104T cargo cap (I know it can go to 112T but I'm not sacrificing shields!).

My cargo-upgraded L6 is worth about 1.3+ mCr, and good trips profit average ±60-80k on a good day, and ±100-120k on a very good day. Over 150k per trip is rare.

The L7 holds 224T maxed but keeping shields and base model cost 17.3m, i.e., excluding cargo upgrades. So, ±17x the price of an L6, with a tad more than 2x the cargo cap. Thus, to earn enough to buy the L7, your L6 has to do about 200 trips @ ±80kCr/trip just to get your bank balance bank to where it was (possibly zero) plus an shiny new but empty L7 and maybe no money to buy cargo to sell. To be sure, once you can afford to buy 224T of high profit cargo, you will be making money faster than in your L6 - twice as fast, so it will take you another ±100 trips @ ±172kCr/trip to get you back to your pre-L7 bank balance.

The L9 is even worse, and I'll leave the sums an exercise to the reader (if any are still here!).

Caveat emptor.

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I've been idly considering this. Are you guaranteed that the destination starport will always buy your rares?

The problem with that analysis is that it assumes you store *every* ship you buy. I traded my L7 in for my Python, it represented 27m of the 56m purchase price, the rest being bank balance. Given you only loose 10% on sale, for ships you don't intend to keep long term it is absolutely worth getting the biggest ship you can comfortably run (assuming trading, so profit scales with ship size). My cost of trading in my Type 7 was 3m, I make about 100k more per leg with my Python than I did my Type 7, so that cost is paid for in 30 legs, or 15 round trips, so I'm back on even (as compared to just continuing with the T7 and not taking the hit) in about 3-4 hours.

I still have my nest egg, and I'm debating whether my Python becomes a long term keeper or whether to trade for a Type 9 and then re-buy a Python as a third ship....
 
I spotted a nice trade route in my cobra, it seemed a shame to only carry about 40t, so I bought a type 6 and parked my cobra. It only takes 1 trip to pay for itself. Do a few runs in that and 1 hour later I'm 2 mil up.
 
Tying up cash in a bunch of ships is just bad business. As long as one always got enough to pay the insurance, all is fine.

Not that I've gotten very far in the game yet, I change it up between two ships. Got a Type 6 for trading runs. That will be changed out for a Type 7 eventually. I also got a pretty well kitted out Cobra mk III for when I go looking for trouble. That one is a keeper, and in time it'll get all the best equiptment credits can buy - so far only the Powerplant is A grade, most other important systems are B rated.

Might even buy me a Viper for pure action eventually. But not until I got enough millions that getting one and kitting it out to top-spec won't hardly make a dent in my cash-stash. First I need a trader so big that I can scoop up entire markets and proceed to haul it to another system :D
Never buy B gear, its too heavy. C if you can't afford A.
 
You'll be screwed when then add storage costs :)

Either that or very busy if you don't keep them all in one location.

Would be nice to know if that is still going to be added to the game, as I did want a ship collection (not for banking, but for fun and easy swapping from hauling / fighting / smuggling etc).
 
Getting really annoyed about this because I've seen it in so many threads now... LOOSE is not the same as LOSE:

loose
luːs/

adjective

adjective: loose; comparative adjective: looser; superlative adjective: loosest

1.
not firmly or tightly fixed in place; detached or able to be detached.
"a loose tooth"
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lose
luːz/
verb
verb: lose; 3rd person present: loses; past tense: lost; past participle: lost; gerund or present participle: losing
1.
be deprived of or cease to have or retain (something).
"I've lost my appetite"

IKR!? And it's so terribly hard to tell which was meant from context!
 
Getting really annoyed about this because I've seen it in so many threads now... LOOSE is not the same as LOSE:

Thank you for the English lesson, not all in here are native speakers. Can you also explain the difference between, 'then' and 'than', before I annoy you again?
 
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