Do we have cheats in open play ?

I think we do have cheaters in open.
I have just recently been taken out twice under suspicious circumstances.

In the first case I was unable to escape interdiction even though the left hand blue reached the end and I continued to hold the center of the escape circle for about ten seconds longer !!!!

In the second case I was interdicted by a FDL which can only have at max a Grade 5 shield. I hit it with prolonged fire from my 4A overcharged (G5) laser and two 3C lasers and its shields did not even flicker. then it fired what looked like two green fireballs at me and my 8A prismatic thermal (G5) shields disappeared in seconds , also FSD failed leaving me a sitting duck.

I think I will stick to solo where the NPCs don`t cheat
 
5de2ca2b79d7577f925703f2.jpg
 
Open play, solo play, PG.

How prevalent it is we don't know. It was a bit rampant a few years ago but from monitoring the cheat forums FD seem to clamp down on it. At least they seem to be doing better than Rockstar where there is a cheater in just about every single lobby (although to R*'s credit, apparently they have just taken down the biggest supplier of cheats for GTA after "sitting down with them" - aka, threatened to take them to court presumably).

Anyway, interdictions can be wonky, and you may not have met a cheater. It helps to understand how interdictons work as well. Assuming both the target and the interdictor both remain on target, the interdictor will win. Gankers will engineer for wider capture arc, and if i understand (if it is still possible) fit a second interdictor with extended range, thereby getting two bonuses to interdiction (distance and angle). Unfortunately there is no engineering counter to this. The only real counter is flying a ship with good SC manouverability, but again, if they can remain on target, they have you regardless.

Also, you might have heard to put yourself in the blue zone while evading. This is a load of tosh. Full throttle increases your chances.

If you do get interdicted by a player, then chances are you are dead. Most gankers will fit FSD disruption missiles. If you are flying in Open, PDTs are a good idea for this, but the best idea is fly something fast. They can't kill what they can't hit, and even flying a FDL, they will be armoured with the heaviest armour they can, and if you are flying something with a boost over 600 you can get distance and then chances are you will be able to escape.
 
I think we do have cheaters in open.
I have just recently been taken out twice under suspicious circumstances.

In the first case I was unable to escape interdiction even though the left hand blue reached the end and I continued to hold the center of the escape circle for about ten seconds longer !!!!

In the second case I was interdicted by a FDL which can only have at max a Grade 5 shield. I hit it with prolonged fire from my 4A overcharged (G5) laser and two 3C lasers and its shields did not even flicker. then it fired what looked like two green fireballs at me and my 8A prismatic thermal (G5) shields disappeared in seconds , also FSD failed leaving me a sitting duck.

I think I will stick to solo where the NPCs don`t cheat

If you encounter something suspicious - make use of the ingame report function

Else, this is rather pointless
Without knowing your build and your opponent build and also have a recording of the encounter is hard to make any assumptions

Edit: and even then is still hard to make assumptions.
 
I think I will stick to solo where the NPCs don`t cheat
What?
NPC cheating?
So by switching from Open to Solo, you won't encounter NPC anymore?
What game are you exactly talking here?

Edit: Haha, now I get what you mean, you were talking about human players cheating :ROFLMAO:
 
In the first case I was unable to escape interdiction even though the left hand blue reached the end
Just submit boost away and high/low wake,nothing could be easier,the Interdictor has 1 minute cool down for the FSD before he can chase you.
FDL which can only have at max a Grade 5 shield
And can easily reach beyond 3000Mj of shield
then it fired what looked like two green fireballs at me and my 8A prismatic thermal (G5) shields disappeared in seconds
Plasma probably FDL has a Huge hardpoint,Plasma hits hard, absolute damage too
 
I think we do have cheaters in open.
I have just recently been taken out twice under suspicious circumstances.

In the first case I was unable to escape interdiction even though the left hand blue reached the end and I continued to hold the center of the escape circle for about ten seconds longer !!!!

In the second case I was interdicted by a FDL which can only have at max a Grade 5 shield. I hit it with prolonged fire from my 4A overcharged (G5) laser and two 3C lasers and its shields did not even flicker. then it fired what looked like two green fireballs at me and my 8A prismatic thermal (G5) shields disappeared in seconds , also FSD failed leaving me a sitting duck.

I think I will stick to solo where the NPCs don`t cheat

Probably yeah all games do but I don't think its a big big issue.
 
There are people who use programs to cheat. There have been people on video having T-10s that fly like FdLs, and invincible Cutters tanking reverb lasers in station mailslots.

All you can do is report them.

Saying that, a lot of 'cheats' are simply using engineering effects and loadouts NPCs never use in other modes, not to mention fly more unpredictably and aggressively. Also bugs and network lag / desync can muddy the waters.
 
I think we do have cheaters in open.
I have just recently been taken out twice under suspicious circumstances.

In the first case I was unable to escape interdiction even though the left hand blue reached the end and I continued to hold the center of the escape circle for about ten seconds longer !!!!

In the second case I was interdicted by a FDL which can only have at max a Grade 5 shield. I hit it with prolonged fire from my 4A overcharged (G5) laser and two 3C lasers and its shields did not even flicker. then it fired what looked like two green fireballs at me and my 8A prismatic thermal (G5) shields disappeared in seconds , also FSD failed leaving me a sitting duck.

I think I will stick to solo where the NPCs don`t cheat

without knowing your ship build, 8A prismatic G5 shields can disappear to the right engineered weapons, could also be a result of lag for the interdiction issues you encountered

that said there are some 'cheats' out there, all you can do is report them, but make sure it wasn't just a result of being outmatched with the engineering meta first.
 
In the second case I was interdicted by a FDL which can only have at max a Grade 5 shield. I hit it with prolonged fire from my 4A overcharged (G5) laser and two 3C lasers and its shields did not even flicker. then it fired what looked like two green fireballs at me and my 8A prismatic thermal (G5) shields disappeared in seconds , also FSD failed leaving me a sitting duck.
Only speculating about your and that FdL build, and the capability of the FdL pilot:
  • your prismatics give you, without any other support (which you didn't mention) ~1100 MJ raw protection
  • three (1 H, 2 M) focussed PAs will deal 55 SDPS raw damage up to 2 km range. 1100/55 is 20 seconds
  • assuming beams on your side, an OC'ed H will give you 55 SDPS - up to 600 m range, with a maximum range of 3 km. The two unmodified (again, you didn't mention anything) L beams will add another 40 DPS to that, for a total of 100 SDPS - at 600 m range. If the FdL went all-in for shield tanking with Prismatics and Guardian boosters (you didn't mention them using SCBs), that'd mean ~6200 MJ thermal protection (for a balanced shield - thermal focussed could be larger).
  • an FdL is agile, that's the point, and a good pilot will control the engagement distance. If the FdL kept the distance at ~2 km, that means he could deal full damage to you, but you would only deal ~10% of your max damage to him, so you're left with maybe 10 SDPS against his shields. During the 20 seconds he needed to take your shields down, you would have dealt then ~200 MJ worth of purely thermal damage, less than 5% of his shield strength.
  • after your shields have dropped, a Grom missile would prevent you from jumping out (I just hope these Grom bombs don't work against shielded ships, I got no experience with them)
  • if he's good and can hit it, three shots from a huge focussed PA are sufficient to punch through the hull and take out a Cutter's power plant

Did anyone mention yet that size isn't everything ;)?
 

Deleted member 182079

D
NPCs don`t cheat
You clearly haven't met the ATR yet!

I've come across proper cheaters twice in my 3000+ hours... they were pretty obvious ones (one flying an SLF that caught up with my rather fast Viper 3, the other I can't actually remember, have them both blocked) - and I regularly come across one particular player of whom there is YT footage of blatant cheating (invincible shields), who I don't bother engaging although they seem to leave me alone.

So I think they exist but I doubt there's a lot of them out there, unless the rest just hide it better.
 
Last edited by a moderator:
then it fired what looked like two green fireballs at me
If you know this little about the game then I'm not shocked at all.

Need to see your build and how many pips you had. Could have eaten a face full or torps or mines, or yeah, he could have been cheating too.
 
Last edited:
Also bugs and network lag / desync can muddy the waters.
Network issues usually are what look like cheats on my end. I hate being "rammed" by players who never get close to me on my screen, but obviously they hit me dead on from their perspective, and the game gives them the point. I usually block these players, not because they are cheaters by the strictest definition, but because their superior internet does give them an advantage that I cannot counter no matter what I do (short of getting superior internet myself, which requires moving to another town).
 

Deleted member 182079

D
Its not the reverb lasers, those I can accept quite easily.

No, its ATR coming in having you already targeted and weapons out thats the bendy part (so they can attack on the first second of jumping in).
Ha, I got to admit I'm still very new to being outside the ATR's circle of trust, I knew about the lasers already but it's quite a shock when it happens to your ship for the first time. Didn't even notice the other issues as I was too busy panicking and trying to get away :)
 
Network issues usually are what look like cheats on my end. I hate being "rammed" by players who never get close to me on my screen, but obviously they hit me dead on from their perspective, and the game gives them the point. I usually block these players, not because they are cheaters by the strictest definition, but because their superior internet does give them an advantage that I cannot counter no matter what I do (short of getting superior internet myself, which requires moving to another town).

A few day ago, I had the stangest encounter with a friend, we where both leaving a station, and I could hear him hitting boost, I see his ship zoom past me really close, and then, the game resets his position to be behind me and now I got to see him boost past me again, and again, and again! that was hilarious...
 
Ha, I got to admit I'm still very new to being outside the ATR's circle of trust, I knew about the lasers already but it's quite a shock when it happens to your ship for the first time. Didn't even notice the other issues as I was too busy panicking and trying to get away :)

If you build a hull tank with a sacrificial shield they are not that scary. Just expect your shields to drop and plan accordingly.
 

Deleted member 182079

D
If you build a hull tank with a sacrificial shield they are not that scary. Just expect your shields to drop and plan accordingly.
Yeah my ship of choice wasn't built specifically for butchering system security - Clipper that serves as a pirate ship and can be used for planetary scan missions - because I have a fair bit of notoriety (7 I think currently) and am based in Colonia - small place so can't easily avoid wanted status so prefer to keep all dodgy activity limited to this one ship if possible.

As a result it's a bit squishy but I managed to steamroll a fair few syssec ships with it regardless.
 
Back
Top Bottom