Do we have DTS/Dolby Surround yet?


I'd guess the full range option is likely best for clarity and dynamic range, while the nighttime option is better for playing at lower, leveled volume levels without losing the quieter sounds in the mix. I use this when playing music and leveling the game audio with it for a good overall balance without drowning out one or the other.

Either way though, and regardless of the in-game mix I use, the game sounds like... hmm... imagine a large sheet of metal as a speaker muffled by a blanket.
 
Last I looked Dolby and DTS were competitors, and a brief google showed no evidence of a take-over; do you have any?

Truth be told, DTS hasn't been around for a long while - it's Xperi now, and they license their technologies right around the same as Dolby. https://dts.com/get-licensed

Their current incarnation, if I'm not mistaken is dtsX. But at the end of the day, no matter what they're calling themselves, it still comes down to some pretty pricey licensing.
 
...It almost seems like the game is overlaying some digitized metallic synth effect, phase shifting, or something to sound sci-fi-ish.

You guys hearing this too, or is it just me?

Sounds very odd. If you can, try connecting via hdmi (carries video and audio) straight from pc (graphics card) to receiver, and from there straight to TV. And then double check your audio settings both within Elite: Dangerous, and for the designated channel on your receiver. Receivers can sometimes have odd audio presets for "home cinema". Ideally you should be looking to remove any "added" features such as Audyssey, DTS, Dolby and the like.

The hdmi source signal straight from PC (graphics card) to receiver sounds fine to me.

Edit: Oh, and remember to double check your TV audio settings as well. They can play havoc too. :)
 
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Yesterday DTS-support for Win10 was announced by Microsoft, should be available for those "insiders" soon, and later for the public.
I am running a setup with onboard soundcard, optical connection to a Yamaha-DD receiver, and a 5.1 Sound-System and I must admit that sound was always working perfectly in Elite.
 
Not sure why it's being refereed to as "compressed" considering the source is digital anyway. [weird]

..........

Just thought I'd address this misunderstanding.

Anything "digitised" can be compressed - the idea is to reduced the bandwidth / data size by applying an algorithm to the raw data and then at the receiving end an "opposite" algorithm is applied to that compressed data to reconstruct the original data set.

The easiest way to demonstrate this to a computer user is to take a screenshot in a raw format (BMP for example as in Elite) then using an image editor do nothing more than save as / export to a compressed format (like a JPG) - now look at the file sizes - see the difference.
 

I meant within the context of the discussion I wasn't sure why it was being mentioned. Usually in audio discussions it's meant to infer a loss of clarity due to something being digitized – you know, the whole analog vs. digital thing. That being said, there are such things as lossless compression as well, like a text file to a zip file, etc. So I guess it's a moot point.
 
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I meant within the context of the discussion I wasn't sure why it was being mentioned. Usually in audio discussions it's meant to infer a loss of clarity due to something being digitized – you know, the whole analog vs. digital thing. That being said, there are such things a lossless compression as well, like a text file to a zip file, etc. So I guess it's a moot point.

I mention it because DTS and DD are not lossless compression. Whether it makes any noticable audible difference is up for debate. :)
 
It just seems like the "soundscape" the game is going for, I guess. I don't know.

Could be. If you're an analogue LP kind of guy, digital audio easily comes across as sterile and cold. Most "analogue" audio signals come across with a certain warmth in comparison.
 
I mention it because DTS and DD are not lossless compression. Whether it makes any noticable audible difference is up for debate. :)

Fair enough then. Unlike some of the other formats I can choose from as the default output, DTS doesn't list the bit depth and sample rate.

For the optical output itself, the highest I can select otherwise is 2 channel, 24 bit, 192 KHz that's natively supported.
 
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Fair enough then. Unlike some of the other formats I can choose from as the default output, DTS doesn't list the bit depth and sample rate.

For the optical output itself, the highest I can select otherwise is 2 channel, 24 bit, 192 KHz that's natively supported.

DTS Interactive creates a 1.5Mbps DTS data stream. Each encoded 5.1 channel is limited to 24-bit, 48kHz fidelity.
 
DTS is just the container, ED has 5.1 discrete channel sound since day1, Im outputting this on 6 channel PCM without any probs to my receiver. You should check your setup.
 
DTS is just the container, ED has 5.1 discrete channel sound since day1, Im outputting this on 6 channel PCM without any probs to my receiver. You should check your setup.

Setup is checked as working. Someone in this thread mentioned earlier that Frontier have said they don't make use of surround options over optical.

Shame there's no easy menu test in the game to check this stuff out! The THX menu on my Star Wars DVDs is a nice touch.
 
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Setup is checked as working. Someone in this thread mentioned earlier that Frontier have said they don't make use of surround options over optical.

Shame there's no easy menu test in the game to check this stuff out! The THX menu on my Star Wars DVDs is a nice touch.

You only need native DTS encoding support within the game if you have cheap motherboard audio without DTS Interactive or Dolby Digital Live. Those are only capable of 2-channel PCM over SPDIF and will restrict your game audio to stereo.
 
You only need native DTS encoding support within the game if you have cheap motherboard audio without DTS Interactive or Dolby Digital Live. Those are only capable of 2-channel PCM over SPDIF and will restrict your game audio to stereo.

It's funny that selecting DTS Interactive as the default format for the output it'll still push out Dolby Digital from other sources (DVDs). I guess maybe that's the media taking over the device to use it accordingly.
 
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