Yes they play, but they play knowing the overall plan so they can see the game in its correct context. They will also know what is a limitation of the design, whereas we will look at is a bug or missing functionality. This is FD's first MMO attempt so they are learning as they go. The small instance limit and large expanse of space means it will only ever be a hybrid type of MMO, but the communication/ranking/guild aspects that players will expect are all missing. The missing elements are the ones that heavily offset the grind elements. All MMO's have grind but because they have well defined communication/ranking and guild mechanics players accept the grind because they want to rank up and enjoy being part of a bigger team.