Does Anaconda have better survivability than the Python?

Hi Annie owners,
I currently use a general purpose python for transport missions, etc. I have about 250m credits and I am thinking about going for an Anaconda.

Recently I seem to be getting jumped by NPC FDL quite often. Sometimes I win but sometimes I dont and I run.
Is the anaconda too slow for someone that will run? Or does it have stronger shields and hull that can improve its survivability over the Python?

I will still keep the python as I do like it for medium pad landings etc.

Just wondering whether I should just do the engineer grind to try and up the python's capability or go play in an annie and feel more confident.
 
Go for Engineers. With grade 5 mods and good rolls, your Python can dispose of these FDLs like they were Eagles. In fact, a good G5 dirty drive makes it to fly almost like stock FDL. Just be sure to pack C3 multi-cannons.
 
There is no simple answer to this as it depends on your setup.
But generally, I would say you need in the region of 400 mil to outfit an Anaconda that has better survivability than an A-rated Python.

Personally I prefer to use my Python as a mission runner, but like you I find myself running from Elite FDL's and FAS' every now and then (Python is fully A-rated, but with few Engineer modifications).
My Anaconda is fitted for combat, but it's not seeing much use currently.
 
Don't buy an anaconda with 250M free credits. Sure, the conda can pack a lot more punch and take a lot more beating than a python, BUT it needs to be top-spec and heavily engineer modified. It will still be slower tho, but a lot less likely to be masslocked by a npc.

The biggest downside to the conda is that it can't land on outposts, every other thing that was bothering me about it, can be repaired with some high level engineer mods. Just be ready to spend hours and hours getting the required commodities and mats for the mods.

Edit: Ok, not every other thing...even engineers can't change the bridge to the front of the ship. You have to watch that "football field" of a front deck in your view all the time. That really is my biggest gripe with the conda and the corvette.
 
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If you have fighting skills (make use of reverse thrust and FA OFF turns and use pipe managing) than all you need is a dirty drive lvl 2 or 3 for the python and the strongest shields (2 shield boosts) and you are fine and dont need to run anymore.
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I have an annaconda somewhere.
I can only tell you my experience with it before ED 2.0 and this was that it was superior to the python in terms of shields and even turnrate despite the stats tell different.
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However I prefer the python. Main reasons:
Feels more like flying a fighter and can land on outpost and I can do everything I like (multirole) and fight everything with it without much Trouble.
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At the end ist a matter of personal taste. Both are very strong ships.
 
OP. You should be able to cruise through Haz Res and take on wings of ships with ease with a fully modded engineered upgraded python.

What is your python loadout? Do you want to post it so we can make suggestions please? Also, what eng mods have you put on your Python?
 
I own both and changed my combat Annie to a miner - because I like the Python that much. Almost fully modded it is a beast. Using 3 x overcharged large MC and 2 rails and they rip everything. Has anyone placed missiles in the med spots? Would like to know if that works ...?
 
the conda is the next bigger multi purpose vessel.

it is bigger in everything, but with good thrusters it's maneuverability is better. negative is that the rebuy is also higher and it can't match the pythons elegance.
 
I sold my Python several months ago, and have been upgrading a Conda ever since... it's cost an absolute fortune in terms of time, money and engineer materials. And I've still got a fair few L5 upgrades to get - boosters, thrusters, multicannons.

Do I regret it... Not a chance!

In the recent gold-gathering CG, I was kitted out for 300t of cargo rather than combat, yet dropped into a distress call anyway to gather a few bounties for the other CG at the same time. Jumped by 3 NPC "Master" rated Condas, but I killed all 3, with my hull left at 86%. First time I'd taken on more than one Conda at once, and the survivability of it amazed me. If I'd have had my reinforced hull mods I'd probably have come out with barely a scratch.

Rebuy is around 18 million for mine, so you need a hefty reserve fund just in case.
 
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Thanks for the replies.

I think you have convinced me that I should probably do some work with the engineers and give my python more love.
I do like it alot.


One of the things that annoys me at the moment is that I do also like to mine (yes I actually like it... I made most of my money chipping rocks) I am not in any hurry, but having to constantly change fittings between a mining role and Cargo is a pain, as the stuff I like is not all available in the same system.


The upcoming Module storage might help with this frustration alot. Having all of the gear in my home station would be awesome when swapping roles.


I have not been impressed with my initial efforts to find all the stuff needed for the engineer upgrades, but I am sure there is alot of helpful info around now that will make it less grindy. Yeah I know comments about "grinding" is funny coming from someone who likes to mine. But I know what I am doing when I mine and don't have to think much, its a Zen thing.

TechnoBill
 
<snip>
One of the things that annoys me at the moment is that I do also like to mine (yes I actually like it... I made most of my money chipping rocks) I am not in any hurry, but having to constantly change fittings between a mining role and Cargo is a pain, as the stuff I like is not all available in the same system.

The upcoming Module storage might help with this frustration alot. Having all of the gear in my home station would be awesome when swapping roles.

<snip>

I have a Cobra Mk 3 parked near the site I mine at. I use it to store my mining lasers, limpet controllers and 4a refinery. I then swap out those bits with my python as and when I need.
 
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Does Anaconda have better survivability than the Python?

Hi Annie owners,
I currently use a general purpose python for transport missions, etc. I have about 250m credits and I am thinking about going for an Anaconda.

Recently I seem to be getting jumped by NPC FDL quite often. Sometimes I win but sometimes I dont and I run.
Is the anaconda too slow for someone that will run? Or does it have stronger shields and hull that can improve its survivability over the Python?

I will still keep the python as I do like it for medium pad landings etc.

Just wondering whether I should just do the engineer grind to try and up the python's capability or go play in an annie and feel more confident.


I love the Python for all it's many strong points, but I think the Anaconda definitely has better survivability.

The Anaconda is a top dog.
My experience is it can easily run from everything it wants to and if it is outfitted for war it can deal with everything you encounter with relative ease.
I eat interdicting elite npc FDL and Pythons for breakfast. Anything smaller than an Anaconda can be no threat at all in a one on one. It is not possible. Sometimes an Elite Anaconda attacker is a bit more dangerous, but with my size 5 multi canon I can disable it fairly quickly by taking out it's power plant.

The Python still is my preferred ship for missions and ranking because it can go and dock everywhere. The Python has no competition in that respect.
But the Annaconda is superior in every other way.
Just compare the number of hardpoints, compartments and utilities.

The Anny is the most versatile of all the big ships.
It is the Python among the large ships.
 
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I currently have class 4 dirty drives on my Anaconda, and it is a beast. I can beat any NPC 1 on 1 easily. I do think the Anaconda is better over all than the python, although the python isn't bad by any means. I just love the amount of weapons you can stick on the Conda, and it can hold so many shield boosters too, and with a class 8A PP, there is sooooo much power. some advice, if you do get an Anaconda, outfit the class 1 hadrpoints with seeker missilies, class 1 lasers or multicanons are just too weak to make much of a difference, and it allows me to take out an NPC's weapons 1 by 1. Love my Conda.
 
The conda has better survivability if you fit proper shields AND it can run since there's not much that can masslock one. wait until you have at least 300M tho, you don't want to fly without several rebuys. Just in case.
 
A fully fitted Anaconda is quite a beast. But that takes more than 250 million. I'd estimate closer to 350 for a PvE non-combat ship, for trading and missions. And don't forget the rebuy. Never forget the rebuy. It'll be 3 times what a Python is.

But if you can afford one, the Anaconda is a magnificent and versatile ship. With some Engineering mods it becomes very strong, indeed (at least in PvE, I don't know about PvP stuffs). It's only real downside is the inability to go to Outposts, which does affect a lot of missions.

If you're too short on funds to really kit out the Annie, you'll very likely end up with a less-survivable craft than a well-kitted Python. My Python is actually quite tough, but I've spent the time to engineer everything.

You might want to consider just sticking with the Python and upgrading the heck out of it. Especially if it's going to be your ONLY ship.

I'd never sell my Python. It's just too useful.

Get an Anaconda when you can actually afford one while still keeping your Python. Moving to a bigger, more expensive ship too soon is a very common mistake, and leads to all kinds of frustrations.
 
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