Curious to hear what others opinion is one this.
I play on PS4 Pro.
I feel that the size of buildings are ridiculously to large for the size of the islands when you consider the logic of the requirements to satisfy guests, for example you need multiple power stations even large ones even though i turn of incubators when not in use and using non-electric fences etc, having multiples of these buildings using up valuable space, same for guest facilities ie, hotel, restaurant, bar, arcade etc.
Surely one hotel, one restaurant, one arcade etc should only be needed per island regardless of how many visitors/guests considering the available space is limited, unfortunately that's not the case and end up needing multiples of the same buildings using up already valuable limited space just to satisfy guests/visitors, power etc. i feel like the developers who designed/developed the island are totally different team from those who designed/developed the buildings as the islands are very small for the size of the buildings then add the fact that to achieve good ratings and satisfaction etc you need multiples of the same buildings and to do that all within very limited space.
When you consider the size of usable island space, the size of the buildings, the game requiring multiples of each building to satisfy guests etc i find it impossible to fit everything in.
I don't think it's a bug just the logic behind the buildings, i think it should be more like one of each building should be enough for the island you are playing on (power stations included) meaning more space for dinosaurs.
I play on PS4 Pro.
I feel that the size of buildings are ridiculously to large for the size of the islands when you consider the logic of the requirements to satisfy guests, for example you need multiple power stations even large ones even though i turn of incubators when not in use and using non-electric fences etc, having multiples of these buildings using up valuable space, same for guest facilities ie, hotel, restaurant, bar, arcade etc.
Surely one hotel, one restaurant, one arcade etc should only be needed per island regardless of how many visitors/guests considering the available space is limited, unfortunately that's not the case and end up needing multiples of the same buildings using up already valuable limited space just to satisfy guests/visitors, power etc. i feel like the developers who designed/developed the island are totally different team from those who designed/developed the buildings as the islands are very small for the size of the buildings then add the fact that to achieve good ratings and satisfaction etc you need multiples of the same buildings and to do that all within very limited space.
When you consider the size of usable island space, the size of the buildings, the game requiring multiples of each building to satisfy guests etc i find it impossible to fit everything in.
I don't think it's a bug just the logic behind the buildings, i think it should be more like one of each building should be enough for the island you are playing on (power stations included) meaning more space for dinosaurs.