Maybe because the DK2 is still a prototype, they are keeping things low key. I personally find this odd as they should be marketing the game as the goto VR experience! There are no better examples out there of how to implement rift support, so why on earth they don't make more of deal about it seems illogical.
I understand the argument thats its still development but I imagine they devoted quite a bit of resources already to VR implantation and would have imagined they would still be building on that to some extent.
Of course they don't need our input but as in many things ED the community has helped make the game a better one
SlackR you should try "BladeRush" on Steam. It is one of the best VR implementations I have seen yet.
Will take a look tomorrow thanks![]()
I also want to take a look but my steam ain't listing anything with that name. URL ?
It's "BlazeRush", not "BladeRush". Along similar lines, Toybox Turbos is good fun on the DK2 if you used to enjoy the Micro Machines games.