I equipped my biggest slots (class 2) on my Asp with mine-launchers in case of pirates. A pirate (NPC) Eagle interdicted, so I tried to use them, and it was baffling how utterly useless they were. Since his eagle was no threat to me, I dragged out the combat for aeons to try to get the mine launchers to do any damage, but no. It was weird.
If I was using a single weak and useless class-1 weapon, I could have taken down his shields, but TWO mine launchers, both class-2, couldn't scratch him even through I dropped a four-figure ammo expenditure, even though he was dumb as bricks.
One of the things I tried was getting him to chase me, then using FA off to fire mines at him while drifting away, so he would fly right into them. Not a scratch on his shields.
Weirdly, I would fire mines, watch them drop behind me in the scanner, then after a few seconds, before he reaches them, they teleport IN FRONT OF ME, and my mines keep hitting me! Even though I was flying away from them when I drop them! I don't understand what's going on - it's like the mines were pacman exiting one side of the screen and appearing on the other side, except instead of pacman it's the ghosts teleporting and running straight into you.
And when they hit me, they didn't do anything. I have a point defense (which I've also never used), so I initially though the sound of the mines hitting me was the sound of the point defense taking them out before they hit me, then I noticed a blue shields-were-hit spot on my instruments, so I was getting hit, but apparently only with feathers and marshmellows.
My shields didn't even notice they were getting hit. No matter how many mines hit me, it's like nothing is happening, but I'm cranking out mines as fast as they'll launch and they're all drifting away then teleporting into me.
Why are my mines teleporting into me?
Why don't they hit the targeted ship flying towards them?
Why don't they do any damage?
What on earth is going on?!
If I was using a single weak and useless class-1 weapon, I could have taken down his shields, but TWO mine launchers, both class-2, couldn't scratch him even through I dropped a four-figure ammo expenditure, even though he was dumb as bricks.
One of the things I tried was getting him to chase me, then using FA off to fire mines at him while drifting away, so he would fly right into them. Not a scratch on his shields.
Weirdly, I would fire mines, watch them drop behind me in the scanner, then after a few seconds, before he reaches them, they teleport IN FRONT OF ME, and my mines keep hitting me! Even though I was flying away from them when I drop them! I don't understand what's going on - it's like the mines were pacman exiting one side of the screen and appearing on the other side, except instead of pacman it's the ghosts teleporting and running straight into you.
And when they hit me, they didn't do anything. I have a point defense (which I've also never used), so I initially though the sound of the mines hitting me was the sound of the point defense taking them out before they hit me, then I noticed a blue shields-were-hit spot on my instruments, so I was getting hit, but apparently only with feathers and marshmellows.
My shields didn't even notice they were getting hit. No matter how many mines hit me, it's like nothing is happening, but I'm cranking out mines as fast as they'll launch and they're all drifting away then teleporting into me.
Why are my mines teleporting into me?
Why don't they hit the targeted ship flying towards them?
Why don't they do any damage?
What on earth is going on?!
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