Does anyone remember this game?

The point was to round up his (unintentional) clones and disintegrate them in order to restore his life-force, or he would die from a the side effects of the cloning event (early symptoms manifested as a mild palsy, progressing to severe, then death).

One feature of the game was that if it detected you were running a copied version, the palsy started as soon as you started the game, making it almost completely unplayable, as you could not select your required co-ordinates on the galaxy map for your next jump.

The Novella that shipped with the game provided the back-story (http://www.oldskool.org/shrines/captainblood/ark1.htm).
 
Last edited:
How about this one?

335_2.jpg


Mission Critical for MS-DOS. Give it a go if you can get hold of it.
 
Greetings

Captain Blood (Atari ST)

I bought this game a long time ago for my ST and even tho I read the manual and book with it I had no Idea what the game was about

Oh yeah,

Captain Blood had this wonderful landing sequence that looked like the terrain computer from Alien.
And that crazy language interface - just incredible.
It was French wasn't it? French like "The City of Lost Children" and other stange and beautiful films.

I'm glad no-one in this thread beat it. (I never did)

And I put in a lot of hours. I got stuck somehow and couldn't progress spend weeks just entering random co-ordinates hoping to stumble across the next thing.
Found things - but never the 'nex't thing.

It was by FAR the strangest game I played on that platform.
 
I played it on the Amiga, I expect it was the same as the Atari ST version. I remember it being amazingly atmospheric and absorbing. I played it for hours but never finished it. I think I later had the PC version, and it was nowhere near as good. I seem to remember that it was quite a different game on the PC (could be wrong about that).
 
I had it, I played it, I loved it.

I never quite 'got' it.

pretty much this ^ it dared to be different but I couldn't shake the feeling that I just hadn't taken enough meds (or possibly too many ^^) when I played it.
Jean Michel Jarre ftw
 
Last edited:
Yeah the music was great in it. What was the name of the company that created it, was it Psygnosis?

Does anyone remember an old ST game called Xenomorph? The image by Glynie reminded me of it thought it's a much earlier game.
 
Last edited:
The point was to round up his (unintentional) clones and disintegrate them in order to restore his life-force, or he would die from a the side effects of the cloning event (early symptoms manifested as a mild palsy, progressing to severe, then death).

One feature of the game was that if it detected you were running a copied version, the palsy started as soon as you started the game, making it almost completely unplayable, as you could not select your required co-ordinates on the galaxy map for your next jump.
...

Well, that explains that! No wonder I never got far.

Z...
 
Greetings

Captain Blood (Atari ST)

I bought this game a long time ago for my ST and even tho I read the manual and book with it I had no Idea what the game was about, does anyone remember it or can you tell me what the hell you were meant to do.

https://www.youtube.com/watch?v=mrRVQNYy19I

My friend had this on his Amiga 500 ... I loved it. After a bad hyperspace jump, Captain Blood had been cloned in error. Your job as the good Captain was to fly round the universe looking for the clones before you died. Or something like that.
 
I loved Captain Blood, but like others I didn't have a scooby what the hell was happening! ;) I just loved the landing sequence!



Yeah the music was great in it. What was the name of the company that created it, was it Psygnosis?

Does anyone remember an old ST game called Xenomorph? The image by Glynie reminded me of it thought it's a much earlier game.

Oh god I remember Xenomorph, twas awesome if I recall right. Like a spacey Dungeon Master (which was also an uber cool game I had)
 
Last edited:
Back
Top Bottom