I'm in a bit of a space game kinda mood, so yeah, let me know 
I have 2 accounts, both with T3 cruisers and about 400m to burn
I have 2 accounts, both with T3 cruisers and about 400m to burn
what race are the accounts? Caldari, Minmatar...what amount of skills are they, are any currently ongoing any skill books?
In any corps? where are they based?
May be interested.
Dryza.
Isn't Tengu a penguin?
G
Isn't Tengu a penguin?
G
I'm in a bit of a space game kinda mood, so yeah, let me know
I have 2 accounts, both with T3 cruisers and about 400m to burn![]()
I have 3 accounts, two of them with caps, all with Machariels as well as T3 and 45 bill isk to burn.
All of them are unsubbed due to the Somer Blink incident, so no - not going to play Eve with you.
On a side note, this should be in off topic rather than ED general.
I'm in a bit of a space game kinda mood, so yeah, let me know
I have 2 accounts, both with T3 cruisers and about 400m to burn![]()
I decided to depart that world for good last summer after the fountain war (was part of the CFC, so not a rage quit or anything
Had some amazing times with EVE and played it over several years.. I feel EVE just simply hasn't moved on enough with the times. I blame a majority of the playerbase who insist the game should only be about spaceships in space, hence why CCP's vision for walking in stations got axed and anything else that could revolutionise it.. The expansions are always about rebalancing, ui improvements or improving core stuff that is already there.
Nothing big ever seems to come that i think it needs in order to keep it running for the next ten years..
http://www.theguardian.com/technolo...-darkness-the-inside-story-mmo-ccp-white-wolf"So the team just ended up building stuff and throwing it away, over and over again. It's something I saw on Eve and Dust as well - the teams would build a feature, then be told by management to make ‘small changes’ which necessitated a full, back-to-square-one rewrite.”
One manager couldn't answer questions on gameplay or focus. I remember him standing over the shoulder of a programmer putting his finger to his lips and saying 'No - make it more... psssshhhh’
This constant build and rebuild approach meant massive issues in the development process. Features that were good enough to retain in one build had to be redesigned from scratch for the next because so many other interconnected parts had changed. Even when there was enough to play, internal testing revealed a confused and unfocused experience.