CRAZY! Really? They didn't work on it? OMGNope. Not even on the schedule of upcoming features. Maybe someday we'll get them, maybe.
This would also make it easier for the casual player
to find these sites without spending ages trying to find specific coordinates on planets.
Even the ability to manually input GPS coords and bring up a waypoint would be fantastic, which anything with Google Maps can do in 2018
Yes! You could even make it a size 1 module like the auto docking sequence. It could be called GPGS, global positioning guidance system.
As per subject.
Does Beyond (beta) bring in planetary bookmarks and navigation to surface waypoints?
Thank you testers.
I hope we get this feature this year!!!
It's not an in-game solution but I've started writing a wee PC program that takes output from status.json, lets the player enter destination co-ordinates, computes the (initial) course and range to target, then updates the heading as the player navigates to the destination - should have a beta version available by the time that Beyond Ch.1 is released (whenever that is).
is that status.json updated in realtime Robert?
It's not an in-game solution but I've started writing a wee PC program that takes output from status.json, lets the player enter destination co-ordinates, computes the (initial) course and range to target, then updates the heading as the player navigates to the destination - should have a beta version available by the time that Beyond Ch.1 is released (whenever that is).
It's not an in-game solution but I've started writing a wee PC program that takes output from status.json, lets the player enter destination co-ordinates, computes the (initial) course and range to target, then updates the heading as the player navigates to the destination - should have a beta version available by the time that Beyond Ch.1 is released (whenever that is).
Doesn't help us console peasants Robert, FDev, get cracking. It would be a great feature this!![]()