Newcomer / Intro Does "Civil Unrest" Mean You Will Be Shot On Sight?

Most probably the settlement was shut down and has buildings burning (on the inside). Docking still works since it's automated
It is weird that from the Horizons gameplay aspect (inside my ship) the port was fine and dandy. 100% okay. Both regular and passenger missions available, commodities market open for business. I landed quite randomly whle doing Horizons style ship activities but for no mission or specific purpose. I wasn't sent there, I just stopped by because its supposed to be a tourist location.

Meanwhile the Odessey aspect of the port is overrun and burning.

This might be an example where there is a significant dichotomy between the two games.
 
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So, if you plan to do missions (or unfortunate visits) in Odyssey, make sure your ship has really solid shields (at least 500-600mj) with decent resists and come to land with 4 pips into shields. Then you can afford to stay in the blue circle, under the ships' shield and shoot back at them
my viper mk4 has the following:
Screenshot 2022-10-29 074319.png

That's thermal biweaves with a single booster. They're not really strong, but they're strong enough to last while I get out of their range.
Even then, with on-foot weapons only having AP 10 to the viper mk4's hardness of 35, they're doing less than a third of their normal damage to the hull, and with 4000+ effective HP, that'll take a long time for scavs to chew through. Certainly long enough for the shields to rebuild.

As for dealing with the scavs themselves, well - if you don't want to use dumbfires and turn the settlement hostile and risk "damaging defences" fines, just... lure them onto the pad (a nice flat surface) and. Well.
 
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my viper mk4 has the following:
View attachment 329772
That's thermal biweaves with a single booster. They're not really strong, but they're strong enough to last while I get out of their range.
Even then, with on-foot weapons only having AP 10 to the viper mk4's hardness of 35, they're doing less than a third of their normal damage to the hull, and with 4000+ effective HP, that'll take a long time for scavs to chew through. Certainly long enough for the shields to rebuild.

As for dealing with the scavs themselves, well - if you don't want to use dumbfires and turn the settlement hostile and risk "damaging defences" fines, just... lure them onto the pad (a nice flat surface) and. Well.
You get bounties for killing people that are shooting at you? Are you the bad guy?
 
Solo Mode. No cargo on my ship except limpets. No fines, warrant, notoriety. No power play alignment. I had taken no actions against the base. They let me land and refuel.
Several CMDRs have reported being safely scanned and passed as good to go by a couple of guards, then a third guard scans you and just decides to open fire. I've had it myself. Maybe they are NPCs that represent the same mindset as gankers - kill for no reason but the lulz.
 
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my viper mk4 has the following:
View attachment 329772
That's thermal biweaves with a single booster. They're not really strong, but they're strong enough to last while I get out of their range.
Even then, with on-foot weapons only having AP 10 to the viper mk4's hardness of 35, they're doing less than a third of their normal damage to the hull, and with 4000+ effective HP, that'll take a long time for scavs to chew through. Certainly long enough for the shields to rebuild.

As for dealing with the scavs themselves, well - if you don't want to use dumbfires and turn the settlement hostile and risk "damaging defences" fines, just... lure them onto the pad (a nice flat surface) and. Well.

That's a nice hull,
My migrated account is using an explo DBX with 300 shields and 500 hull, with 4 pips in sys i have enough time to land and quickly mop any opposition while standing in the circle.
But this works only if you're really fast at mopping them. Else...

My DBX shields (4 pips in sys) and hull, but i wont recommend anyone flying in a such build unless they really know what they're doing.
I sometimes lose 35% shields before even disembarking - but yes, i've considered a Viper Mk4, the only con was the front boarding which does increase a lot the hangar run.
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I just built a iCourier (which also has a back entrance like the DBX) for Odyssey settlement mission running with strong shields and fast engines, but i have a hard time getting used with the cockpit view... it's like looking down a freaking pipe.
 
I just built a iCourier (which also has a back entrance like the DBX) for Odyssey settlement mission running with strong shields and fast engines, but i have a hard time getting used with the cockpit view... it's like looking down a freaking pipe.
I used a courier before I got my viper out of mothballs, actually! The courier was the ship I originally got to replace the viper, the two were my first actual dedicated combat ships, and with the shield meta being a thing obviously the courier won out. It's a good solid choice, I'd already had it outfitted for doing data scan missions at horizons settlements.

I actually prefer the front boarding as I found it mildly disorienting to have my POV flipped 180 degrees, especially when I was landing at a PoI in the dark and didn't yet have night vision on my suits. When I'm running missions for BGS I tend to use the settlement mission boards anyway so I don't tend to do the ship-to-concourse run more than once every few hours.
 
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