I went to Felicity Farseer’s workshop last weekend. 
Arggg here we go again!!! LOL
Not quite. Although I got, as par tradition, killed for no reason, on the way. Lucky for me I was far enough into the system to respawn at a station in the system.
Got my engineering don. Left and guess what…..LOL
Sitting looking at the rebuy screen, gave me an idea. Buy another 6A power-plant, go back to Farseer.
So I did. Engineered 3 power-plants with different upgrades.
Back home I mail-ordered the remaining 2 and went mining. By the time I got the notice that the modules had arrived. I had Void opals worth the 3 power-plants and another 7 rebuys.
Little noob tip if you are not already doing this.
But over the last days it has developed into a little more. Farseer was the first engineer I unlocked. Isn’t she the first for everyone?
Give her a shipyard and let her stock all sizes of the modules she offers upgrades for.
The ships she “sell” should be awesome and designs we don’t see any where ells in the game.
Here is why.
Transport to and from Farseer we could do in the smallest cheapest ship we own. When arriving at Farseers one just buys the size ship that fits the size and class module you wish to engineer upgrades for. When you are done, refit the E-rated module and store the engineered one. Sell the Farseer-ship back.
Go home and mail-order the modules.
The Farseer-ships should not be able to fly, lets keep that a secret.
When a noob like me, goes there the first time. I’ll bet almost all, if not all noobs will be tempted to take the ship for spin. When a noob press launch, the ship should be raised to the landing pad and the launch timer starts (short 3 min).
If you are anything like me you would slowly figure out that this ship arn’t going nowhere and start to panic.
Timer runs out. Lasers starts blasting (not hitting) flashes of light and then a layered-cake hits the canopy.
Radio scratches Felicity's voice or rather her cracking up laughing: we got you!
Her robot assistant ads: We really got you there CMDR.
Felicia: You NOOB’s, you crack me up, LOL whenever you guys see a ship with a price-tack you can afford. You buy it, thinking it will make you a better pilot.
Robot ads: Yeah, your landing was 4 degrees out of alignment, Ha Ha Ha
On the way back to the hanger. You might notice that she has changed your Hollow-me picture with the one she took as the layered-cake hits the canopy with your face looking funny twisted in panic. (nothing to do about that, it will stay for a week as a testament to your NOOB status)
She then sends you on your way with a little advice on engineering and maybe next time fly here in your cheapest ship (Griefers).

Arggg here we go again!!! LOL
Not quite. Although I got, as par tradition, killed for no reason, on the way. Lucky for me I was far enough into the system to respawn at a station in the system.
Got my engineering don. Left and guess what…..LOL
Sitting looking at the rebuy screen, gave me an idea. Buy another 6A power-plant, go back to Farseer.
So I did. Engineered 3 power-plants with different upgrades.
Back home I mail-ordered the remaining 2 and went mining. By the time I got the notice that the modules had arrived. I had Void opals worth the 3 power-plants and another 7 rebuys.
Little noob tip if you are not already doing this.

But over the last days it has developed into a little more. Farseer was the first engineer I unlocked. Isn’t she the first for everyone?
Give her a shipyard and let her stock all sizes of the modules she offers upgrades for.
The ships she “sell” should be awesome and designs we don’t see any where ells in the game.
Here is why.
Transport to and from Farseer we could do in the smallest cheapest ship we own. When arriving at Farseers one just buys the size ship that fits the size and class module you wish to engineer upgrades for. When you are done, refit the E-rated module and store the engineered one. Sell the Farseer-ship back.
Go home and mail-order the modules.
The Farseer-ships should not be able to fly, lets keep that a secret.
When a noob like me, goes there the first time. I’ll bet almost all, if not all noobs will be tempted to take the ship for spin. When a noob press launch, the ship should be raised to the landing pad and the launch timer starts (short 3 min).
If you are anything like me you would slowly figure out that this ship arn’t going nowhere and start to panic.
Timer runs out. Lasers starts blasting (not hitting) flashes of light and then a layered-cake hits the canopy.
Radio scratches Felicity's voice or rather her cracking up laughing: we got you!
Her robot assistant ads: We really got you there CMDR.
Felicia: You NOOB’s, you crack me up, LOL whenever you guys see a ship with a price-tack you can afford. You buy it, thinking it will make you a better pilot.
Robot ads: Yeah, your landing was 4 degrees out of alignment, Ha Ha Ha
On the way back to the hanger. You might notice that she has changed your Hollow-me picture with the one she took as the layered-cake hits the canopy with your face looking funny twisted in panic. (nothing to do about that, it will stay for a week as a testament to your NOOB status)
She then sends you on your way with a little advice on engineering and maybe next time fly here in your cheapest ship (Griefers).
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