Does this hyperjump trick work (URGENT... I'm at 2001c)?

Well, I'm curerntly zooming out to a system at max speed (2001c) which is the closest jumpoint to this mini-nebula that I can find. My max jump is 35.15 LY after dumping some fuel. The jump was 35.97 LY. I've whittled that down to 35.5 but my position (and distance) on the galaxy map are not changing. I've never tried this before.

Does the jump calculate fuel off of the target system or off of the stored GM distance? In other words if I don't run out of fuel and can whittle my range down to 35.15 LY will I be able to jump?

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I suspect not. There has been someone who tried to see what happens if you SC to another system, and it ends up just being empty space.
The programming puts you into a "box" in the area you jump into, if you start to SC to another system, it still clacultes that you are in that same box, I am pretty sure, so basically, even if you SC the 35 odd lightyears there, you'll still be 35 Ly away as a jump.

ALso, I'm pretty sure it's less efficient to SC than to just jump...

Z...
 
I suspect not. There has been someone who tried to see what happens if you SC to another system, and it ends up just being empty space.
The programming puts you into a "box" in the area you jump into, if you start to SC to another system, it still clacultes that you are in that same box, I am pretty sure, so basically, even if you SC the 35 odd lightyears there, you'll still be 35 Ly away as a jump.

ALso, I'm pretty sure it's less efficient to SC than to just jump...

Z...

This is my biggest disappointment with the galaxy. IDC if it takes till Tuesday to SC somewhere, I think that it should be a thing. IDK the tech details behind it though. Could they not re-instance us at the edges of a system in some fashion?
 
I believe I read a comment in one of the previous threads about SC between systems where the poster reported it still used the same fuel.
 
This is my biggest disappointment with the galaxy. IDC if it takes till Tuesday to SC somewhere, I think that it should be a thing. IDK the tech details behind it though. Could they not re-instance us at the edges of a system in some fashion?

I can understand why it is so, otherwise, the sheer volume of data required to give you the information on where everything in the galaxy is, so that you could SC to it...

Having said that, it woul dbe interesting if there were something that allowed you to swap from one skybox to another (ie - instance to instance in SC), so that you could SC between systems. BEcause, sooner or later, someone will try (and they have), because we are human, and will do something simply because we can. Which is what makes playing games like this so awesome, the players that do things, simply, because they can...

Anyway, I think if enough people start doing things like this, there will mos tlikely be some sort of fix down the line.

Let's think about this logically, though, from a programmer's point of view.

Who in their right mind would SC for 15hrs+ to get to a system just a few Ly away, when you can jump as much as 30+ Ly in seconds?

Z...
 
Well, I'm curerntly zooming out to a system at max speed (2001c) which is the closest jumpoint to this mini-nebula that I can find. My max jump is 35.15 LY after dumping some fuel. The jump was 35.97 LY. I've whittled that down to 35.5 but my position (and distance) on the galaxy map are not changing. I've never tried this before.

Does the jump calculate fuel off of the target system or off of the stored GM distance? In other words if I don't run out of fuel and can whittle my range down to 35.15 LY will I be able to jump?

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Doubtful, you're in an instance, which will always be at the same distance from that star.
 
I can understand why it is so, otherwise, the sheer volume of data required to give you the information on where everything in the galaxy is, so that you could SC to it...

Having said that, it woul dbe interesting if there were something that allowed you to swap from one skybox to another (ie - instance to instance in SC), so that you could SC between systems. BEcause, sooner or later, someone will try (and they have), because we are human, and will do something simply because we can. Which is what makes playing games like this so awesome, the players that do things, simply, because they can...

Anyway, I think if enough people start doing things like this, there will mos tlikely be some sort of fix down the line.

Let's think about this logically, though, from a programmer's point of view.

Who in their right mind would SC for 15hrs+ to get to a system just a few Ly away, when you can jump as much as 30+ Ly in seconds?

Z...

Oh, nothing to do with being in your right mind at all. :D I'd just like for it to be possible, if it's not technically a huge wasteful side project.
 
No, he just wants to SC to a point below his jump limit and then hyper jump (nobody sane in his mind would even consider 35 Ly in SC).
I can't see why that shouldn't work but I'm curious too.

I know what he wants to do, I just suspect that the current mechanics won't allow it, because, according to his position in the galaxy on the galaxy map, he'll still be 35.x Ly away even if he has SC'd 0.5Ly...

I'd be very impressed if it does work, though. Would be awesome if it did.

Z...

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Oh, nothing to do with being in your right mind at all. :D I'd just like for it to be possible, if it's not technically a huge wasteful side project.

That's my point - programmer's always think logically (part of the process, really) and don't account for the human desire to do "out of my mind" stuff, because it doesn't make sense. Of course, we all know, it doesn't have to make sense, otherwise, we'd never have learned to use fire, make the wheel, electricity...

Z...
 
Well if what you're saying is true then it's VERY disappointing. I've got .4 LY to go so I'm gonna let it ride and try to jump. Pretty sure I'm good on fuel and I have a fail-safe system nearby in case I do run out.

Technically speaking, if I have the fuel, and I'm within range (under 35.15 LY) BUT can't make this jump then I'll consider this game's exploration mechanic utterly broken. It will mean that literally billions of systems are unreachable in this game (the entire periphery of the galaxy).

I'll post back with the results after my attempt.
 
I don't think the game is smart enough to use the actual distance to calculate fuel for the jump. But you are increasing your jump range by burning fuel.
I was going to attempt flying to another star today (only 0.21ly between stars, easy experiment), but my internet keeps cutting out and the game keeps resetting me back next to the star... At least there is a cheap way back ;)
 
I've done this before. Yes you can reduce the distance by SC then make the jump (well you could in Beta/Gamma)- what you cannot do is actually SC to a system - even when it gets to zero, you wont be there as hyperspace is like the 'loading screen' of each system.

You'll make it - eventually.........
 
Well if what you're saying is true then it's VERY disappointing. I've got .4 LY to go so I'm gonna let it ride and try to jump. Pretty sure I'm good on fuel and I have a fail-safe system nearby in case I do run out.

Technically speaking, if I have the fuel, and I'm within range (under 35.15 LY) BUT can't make this jump then I'll consider this game's exploration mechanic utterly broken. It will mean that literally billions of systems are unreachable in this game (the entire periphery of the galaxy).

I'll post back with the results after my attempt.

Interesting, looking forward to seeing the results. I guess you really do need 35+ Ly to explore the fringes, I'll have to cut back on goodies in my Asp...

Z...
 
I actually have a jump where I need to be at half a tank to make it, while at a full tank it is .1 ly too far, so I'm going to give it a try. I need to be about 3.5 million LS from the central star for this to work, and I'm currently 500,000 out. This could take a while. ;)
 
Well if what you're saying is true then it's VERY disappointing. I've got .4 LY to go so I'm gonna let it ride and try to jump. Pretty sure I'm good on fuel and I have a fail-safe system nearby in case I do run out.

Perhaps you could increase your jump range by jumping to a nearby system first to burn off some fuel.

Technically speaking, if I have the fuel, and I'm within range (under 35.15 LY) BUT can't make this jump then I'll consider this game's exploration mechanic utterly broken. It will mean that literally billions of systems are unreachable in this game (the entire periphery of the galaxy).

I think it's already been well established that there are numerous systems on the fringes of the milkyway that are out of reach of the currently available ships. This of course doesn't mean they won't become reachable with some yet to be released ship.
 
I hope you didn't forget to take into account that you're burning .4-.6 tons of fuel per hour trying to narrow the gap, because if you dumped too much fuel you won't be able to jump by the time you get there.
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Oh, and you're going to have to do the same process to get back...
 
Perhaps you could increase your jump range by jumping to a nearby system first to burn off some fuel.



I think it's already been well established that there are numerous systems on the fringes of the milkyway that are out of reach of the currently available ships. This of course doesn't mean they won't become reachable with some yet to be released ship.

I couldn't have put that better myself. Everything is a bit bare bones at the moment. I find it to be fun bare bones, but it is bare bones none the less.

just passed 1.3 million LS, and at 1500c. Hmm... I spy with my little eye, something that starts with 'S' :)
 
I've done this before. Yes you can reduce the distance by SC then make the jump (well you could in Beta/Gamma)- what you cannot do is actually SC to a system - even when it gets to zero, you wont be there as hyperspace is like the 'loading screen' of each system.

You'll make it - eventually.........

This is good news. I hope you're right.

I'm at 35.3 and I'm going to attempt the jump at 35.1. Every time my SC tank fills (FSD tank dumps a small bit) I gain a little range so I'm up to 35.22. I'm nervous as frack right now :)
 
I couldn't have put that better myself. Everything is a bit bare bones at the moment. I find it to be fun bare bones, but it is bare bones none the less.

just passed 1.3 million LS, and at 1500c. Hmm... I spy with my little eye, something that starts with 'S' :)

Perhaps you could increase your jump range by jumping to a nearby system first to burn off some fuel.



I think it's already been well established that there are numerous systems on the fringes of the milkyway that are out of reach of the currently available ships. This of course doesn't mean they won't become reachable with some yet to be released ship.

I did dump fuel this way. "Billions of stars" and "numerous stars" aren't the same to me. But if they do release a new ship it will need at least a kitted 55 LY jump range and probably more.
 
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