Does VR Elite givie you a headache?

Does anyone else suffer from headaches while playing Elite in VR?

I have been using VR for over two years now and I oftern use Driving and flight simulators in VR without issue. However, I am finding more and more that I cannot play Elite very long without it giving me an headache. I think it is something to do with light dark contrast perhaps? I have turned down the dashboard brightness and tried other dash colours but nothing seems to help (btw its not FPS related... I get good performance in that respect).

Any Ideas?
 
I haven't gotten any head ache from VR. However, too long time in front of my plasma and gaming does give me headache.

Could be a vision thing with your Eyes? Or to firm fitting?

Driving SRV though make me feel a bit ill when its jumping too much.
 
Guys keep in mind, that around and inside stations and on planet surfaces, game is locked down to 45 FPS, which is not smooth as 90, therefore its more prone to cause all those isde effects.
So if you visit those places very often...
 
Guys keep in mind, that around and inside stations and on planet surfaces, game is locked down to 45 FPS, which is not smooth as 90, therefore its more prone to cause all those isde effects.
So if you visit those places very often...

Umm, got a source for that?

As far as I know the game applies no cap, but there is more stuff to render in those places, which may cause one's frame rate to drop below 90 (depending on one's graphics settings), and then ASW may kick in (EDIT: ...or reprojection in "interleaved" mode, for SteamVR users), and that will limit you to 45, with frame synthesis filling in the blanks.
 
Last edited:
Not since I loosened the strap and learned to relax.

Also.

Hydrate.
And I don't mean beer, cola etc etc.
Clean water.

Learning to relax is probably a lot harder then it sounds, for instance don't strain yourself looking for details that simply isn't there.
And no amount of supersampling will give it to you.
What we got is what we got.

As for how loose.
Loosened all the straps to the point the HMD flops around.
Then tighten a tiny smidge from there.
 
Last edited:
The only time I've had a snag with Elite VR was when I'd accidentally moved the IPD button thing when putting the headset on. Got an absolutely cracking headache after about half an hour.
 
Does anyone else suffer from headaches while playing Elite in VR?

I have been using VR for over two years now and I oftern use Driving and flight simulators in VR without issue. However, I am finding more and more that I cannot play Elite very long without it giving me an headache. I think it is something to do with light dark contrast perhaps? I have turned down the dashboard brightness and tried other dash colours but nothing seems to help (btw its not FPS related... I get good performance in that respect).

Any Ideas?

Nope, it doesn't
 
The only ill effect I feel in VR is motion sickness sometimes in games with natural locomotion. That seems to be dependent on other factors though. I think TorTorden is onto something here, you might be unwittingly straining your eyes somehow in Elite.
 
Any Ideas?

two years no issue, now headaches? what has changed?

check hardware, refresh rates, colors, check your bodily hardware and lifestile as of late (sleep, nutrition, exercise, drugs), consult an eye doctor, or a generalist doctor?

also check your head and 'soul'. much worries or stress lately?
 
Last edited:
Umm, got a source for that?

As far as I know the game applies no cap, but there is more stuff to render in those places, which may cause one's frame rate to drop below 90 (depending on one's graphics settings), and then ASW may kick in (EDIT: ...or reprojection in "interleaved" mode, for SteamVR users), and that will limit you to 45, with frame synthesis filling in the blanks.

My source is my little window that shows the game while im in VR, nvidia shows FPS there, right, and it's at 90 fps everywhere but 45 around and inside stations and on planet surfaces. At least that's what it says and I can feel its not so smooth. Its not giving me headached but it used to.
Since it's exactly the half, odd value of 45, it might be what you're suggesting. Btw im not using steam version of the game nor steam VR app.
I havent done any testing to lower settings for those areas tho, but giving my GPU doesnt hit 100% usage there, I assume its not HW limitation.
 
Guys keep in mind, that around and inside stations and on planet surfaces, game is locked down to 45 FPS, which is not smooth as 90, therefore its more prone to cause all those isde effects.
So if you visit those places very often...

And no. The game is not locked to 45fps in stations, surfaces or res sites.
I get 90 constantly in these places apart from certain edge cases where it simply isn't optimised well.
It's a game launched in 2015 and no matter later optimisations it can't really take full benefit of newer methods.
You just need a hardware to do it, and not go mental on settings.
[Cough]HMD-q[/Cough]
With the i7 8700k, and the 1080ti I can almost run 90fps in all these places upto HMD-q of 1.5 at medium to high settings.
But I see less benefit from SS than I do from upping shadows to ultra and increasing FX etc.


You can use debug tools, for either steam-vr or oculus.

Or simply ctrl-f if you feel like glancing at the screen.
The in game FPS counter reflect actual FPS.

There some oddities in ED, used to be I got 90fps in stations, but if opened the modules panel, and glance in that direction.
Instant drop to 45, close the panel, back up to 90.
This seems to have improved with the last few patches but the in game menu's are quite resource intensive.
 
Last edited:
And no. The game is not locked to 45fps in stations, surfaces or res sites.
I get 90 constantly in these places apart from certain edge cases where it simply isn't optimised well.
It's a game launched in 2015 and no matter later optimisations it can't really take full benefit of newer methods.
You just need a hardware to do it, and not go mental on settings.
[Cough]HMD-q[/Cough]
With the i7 8700k, and the 1080ti I can almost run 90fps in all these places upto HMD-q of 1.5 at medium to high settings.
But I see less benefit from SS than I do from upping shadows to ultra and increasing FX etc.


You can use debug tools, for either steam-vr or oculus.

Or simply ctrl-f if you feel like glancing at the screen.
The in game FPS counter reflect actual FPS.

There some oddities in ED, used to be I got 90fps in stations, but if opened the modules panel, and glance in that direction.
Instant drop to 45, close the panel, back up to 90.
This seems to have improved with the last few patches but the in game menu's are quite resource intensive.

That's the point, I wouldnt blame HW in this case. Settings doesnt matter much for my rig yet when I glide in to the planet or enter station boom it's 45 FPS, locked in while GPU is at like 60% usage.
 
That's the point, I wouldnt blame HW in this case. Settings doesnt matter much for my rig yet when I glide in to the planet or enter station boom it's 45 FPS, locked in while GPU is at like 60% usage.
There you have it. And you just made my point.

Cause doing 90 fps in that instance means you would need 120% performance out of your GPU.

Obviously it can't do that. And ASW won't disengage until all hardware in the machine has an overhead of more than 50% so it can double fps back up.

ASW starts to trigger around 80-85% on cpu utilization, a bit higher on GPU but as utilization goes near 100% it means something must start waiting for other things.
VR, unlike normal screen games cannot wait, at all.
And that is if you don't hit a GPU limit first.

But ASW will not disengage until both cpu and gpu is at around 45% or below, for a sustained period of time.
And yeah the 980ti is your problem.

I had one before and the jump in performance stability was big, not to mention the amount of settings I could crank and still maintain 90fps.
But it wasn't fully unlocked until I got the 8700k build.
 
And no. The game is not locked to 45fps in stations, surfaces or res sites.
I get 90 constantly in these places apart from certain edge cases where it simply isn't optimised well.
It's a game launched in 2015 and no matter later optimisations it can't really take full benefit of newer methods.
You just need a hardware to do it, and not go mental on settings.
[Cough]HMD-q[/Cough]
With the i7 8700k, and the 1080ti I can almost run 90fps in all these places upto HMD-q of 1.5 at medium to high settings.
But I see less benefit from SS than I do from upping shadows to ultra and increasing FX etc.


You can use debug tools, for either steam-vr or oculus.

Or simply ctrl-f if you feel like glancing at the screen.
The in game FPS counter reflect actual FPS.

There some oddities in ED, used to be I got 90fps in stations, but if opened the modules panel, and glance in that direction.
Instant drop to 45, close the panel, back up to 90.
This seems to have improved with the last few patches but the in game menu's are quite resource intensive.

How on earth do you get 90fps in stations/planetside, especially at 1.5xHMD?

At just 1.25xHMD/1.0xSS I consistently get 45fps in stations and on planets. Is there some way to disable asw so it doesn't drop your FPS?

I'm on an 8700k@5.2GHz/gtx1080ti@~1987MHz/32gb ddr4@3200MHz (cl14).
 
Last edited:
How on earth do you get 90fps in stations/planetside, especially at 1.5xHMD?

At just 1.25xHMD/1.0xSS I consistently get 45fps in stations and on planets. Is there some way to disable asw so it doesn't drop your FPS?

I'm on an 8700k@5.2GHz/gtx1080ti@~1987MHz/32gb ddr4@3200MHz (cl14).

at 1.5 I could happen into 90 but it's not the rule.
It's this glorious teasing thing just out of reach, the frame rate that is, not the ss that really doesn't do much for me.

Settlements on surface is a funny thing. I fly/drive away them mostly 90fps.
Turn around and it's 45.

But without supersampling it's pretty much 90fps unless there is some slightly less optimized effect or a lot activity.

Networking is also a huge thing for ed, I get at least 30-40% better performance when I'm solo than in wing or populated instance.

I could probably play solo at 1.3-1.5 hmd-q but I it might mean dropping shadows to medium it's a no go.

I would also like to say ED handles supersampling poorer than most other games.
Lone echo I could play 2.0 and not not be anything. pcars2 1.3-1.5 easy.
But as we say it's hardly noticeable to go beyond 1.3.

ED seems to take a massive hit in performance at any level of as beyond native.
On the 980ti I was pretty much as Elkar deep in ASW in anywhere or I was running low to medium settings and often then as well.

My current settings:
cVnuQMzl.png
 
Last edited:
Back
Top Bottom