Hi there,
Since 2.1, rank has not locked missions, it merely affects the risk and reward.
The primary locking factor is faction reputation, followed by physical constraints such as cargo space.
Thanks,
Dom
then there is something wrong
i took many elite rank missions already, and neither the risk, nor the reward was significantly different from lower ranked one.
eg. i read about "elite" assassination missions that would spawn whole wings of baddies - but all i found was some paying around 1M, elite ranked and a mere python to be killed.
note: my homebase is deadalus, Sol.
since 2.3, good paying missions are almost as rare as missions from neighbouring missions into Sol (aka i never saw one). I am allied with ALL minor factions in Sol, and if i wanted, i would be allied to Fed too.
has this something to do with the hidden "wealth" of a system, or do i miss something here? when even Elite combat or transport missions pay less then a "scout" ranked passenger transport