So, been enjoying Elite for a few weeks now, being an original player and typical male I didn't bother with too much technical reading reasoning that space flight in 3300 can't be that difficult.
Anyways I digress, there was I wondering w t f my type 6 had no range, put it down to a bug, so sold/bought another ship reasoning that the prevoius one was a Friday afternoon jobbie.
I was struggling to jump even 10LY with 100 tons of cargo, so also stripped her out, bye bye point defense, heat sink, even the cannons, reasoning that I was going brave Sir Robin anyways.
Even after all this I could still only muster a paltry 12LY, so my trading routes were more akin to some zig-zagging drunk, than a savoiur of the galaxy.
Anyways, imagine my dumbfoundment when I finally realised that more pips to engines actually does affect your jump range...
Jeez I feel really stupid right now, well that and relieived that I can now do two jumps which used to be at least 6 jumps...
Anyways I digress, there was I wondering w t f my type 6 had no range, put it down to a bug, so sold/bought another ship reasoning that the prevoius one was a Friday afternoon jobbie.
I was struggling to jump even 10LY with 100 tons of cargo, so also stripped her out, bye bye point defense, heat sink, even the cannons, reasoning that I was going brave Sir Robin anyways.
Even after all this I could still only muster a paltry 12LY, so my trading routes were more akin to some zig-zagging drunk, than a savoiur of the galaxy.
Anyways, imagine my dumbfoundment when I finally realised that more pips to engines actually does affect your jump range...
Jeez I feel really stupid right now, well that and relieived that I can now do two jumps which used to be at least 6 jumps...