Double-Station Massacre Stacking?

So most people by now know about the optimised spots to take pirate massacre missions (one system with a pirate faction within 10Ly), but I’m wondering- how common is it for there to be two or three stations giving missions to the same system, much like double or triple hotspots?
 
There's a tool for that:

However, I'm not sure what the real benefit is supposed to be. As you can see, most of these systems are "catered" only by 1 or 2 factions, and very rarely more than 3.
None of the factions give massacre missions all the time. Sometimes you check and jump around for absolutely nothing or just the one mission you could have anywhere.

(Also I'm pretty sure that those people who claim they can make "1-200 Mil/h" by BH are lying to themselves by only counting the pure combat time, and forgetting to take the time to collect all these stacking missions into account, as well as those duds where spending time to check the mission boards turns up zilch.)
 
There's a tool for that:

However, I'm not sure what the real benefit is supposed to be. As you can see, most of these systems are "catered" only by 1 or 2 factions, and very rarely more than 3.
None of the factions give massacre missions all the time. Sometimes you check and jump around for absolutely nothing or just the one mission you could have anywhere.

(Also I'm pretty sure that those people who claim they can make "1-200 Mil/h" by BH are lying to themselves by only counting the pure combat time, and forgetting to take the time to collect all these stacking missions into account, as well as those duds where spending time to check the mission boards turns up zilch.)
Well if you go to the ones with only two or three factions, of course you’ll do badly. I do make 1-200M an hour counting mission generation time in my 6-5 double system.
 
The ultimate system is Maia with 11 Stations... in systems that only can target maia system with missions as its the single populated system with anarchy pirate faction...

The more systems the les chance that they all go to war status and stop giving pirate kill missions....

Source: https://www.youtube.com/watch?v=lYmoAXPMwGQ
 
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The ultimate system is Maia with 11 Stations... in systems that only can target maia system with missions as its the single populated system with anarchy pirate faction...

The more systems the les chance that they all go to war status and stop giving pirate kill missions....
Cripes. And located in NHSS space too, so every time I want to go bug hunting I just need to hop in my AX Krait... guess I'm moving to the Pleiades.
 
Cripes. And located in NHSS space too, so every time I want to go bug hunting I just need to hop in my AX Krait... guess I'm moving to the Pleiades.
If you leave the bugs alone they will drop you out of hyperspace and then smeg off... No combat ever required with them... but they will cause issues jjumping to stations to get missions pulling you out of hyperspace...
 
Ah, I heard about this feature of Maia before, but haven't tried it myself... only time I was active there (apart from Engineer mat gathering) was to evacuate burning stations.
It is a bit removed from the Bubble unfortunately. ;)
 
Ah, I heard about this feature of Maia before, but haven't tried it myself... only time I was active there (apart from Engineer mat gathering) was to evacuate burning stations.
It is a bit removed from the Bubble unfortunately. ;)
All the good game loops are for getting credits lol. Ceos/Sothis/Robigo etc etc.

I may or may not be plotting a course to those Maia missions systems currently... :sneaky:
 
All the good game loops are for getting credits lol. Ceos/Sothis/Robigo etc etc.

I may or may not be plotting a course to those Maia missions systems currently... :sneaky:
Use galaxy map to check faction states first. If they are at war... there missions swap out... and systems should be avoided... this is the side effect of giving them influence from there BH missions completing.. getting to high in Allied will start spawning Spec os missions...
 
Use galaxy map to check faction states first. If they are at war... there missions swap out... and systems should be avoided... this is the side effect of giving them influence from there BH missions completing.. getting to high in Allied will start spawning Spec os missions...

Thanks, good tip. I really appreciate your video and chart. The few times I tried massacre stacking it was kinda, meh. Even using the PVE tool.

Merope is in "Boom" and my Murder Vette has a 32LY range. Seems like a good place to start. Off I go :)
 
So most people by now know about the optimised spots to take pirate massacre missions (one system with a pirate faction within 10Ly), but I’m wondering- how common is it for there to be two or three stations giving missions to the same system, much like double or triple hotspots?
It's not common but can be found. The issue is the time it takes to gather missions and hand them in. You could be on a 2nd set of mission before you ever cash in your 1st.

Check Witolia, outpost. Don't ignore outpost only systems, you can get some real good money from these folks.
 
The ultimate system is Maia with 11 Stations... in systems that only can target maia system with missions as its the single populated system with anarchy pirate faction...

The more systems the les chance that they all go to war status and stop giving pirate kill missions....

Source: https://www.youtube.com/watch?v=lYmoAXPMwGQ
Missions to Maia are useless to me since the only close extraction site is a generic one with no action and the target signal sources are 100K Ls or more out from the nav beacon.
 
We have a secret system, you camp 1 station and get a full board from 7 different factions all for targets in the same system. taking 3 quests from each faction and going to a haz rez can easily net you 400 mil cr in about 4 hrs. If you take only wing missions and stack similarily with wingmates, multiply that number by 4. yes 1.6b in 4 hours with PvE combat don't tell anyone
 
We have a secret system, you camp 1 station and get a full board from 7 different factions all for targets in the same system. taking 3 quests from each faction and going to a haz rez can easily net you 400 mil cr in about 4 hrs. If you take only wing missions and stack similarily with wingmates, multiply that number by 4. yes 1.6b in 4 hours with PvE combat don't tell anyone
To late Winged NPC combat youtube videos went up ages ago...
The issue of systems flipping to war states even faster was also in the video...
 
So most people by now know about the optimised spots to take pirate massacre missions (one system with a pirate faction within 10Ly), but I’m wondering- how common is it for there to be two or three stations giving missions to the same system, much like double or triple hotspots?
I think fairly common. I reside at a couple of stations in the systems round Sol and they've both had Pirate MM's given by different factions across the board to the same location and quite regularly too.
 
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