Hi guys, I've just started to play ED some weeks ago and I find this game fantastic to say the least. I totally love it, but after buying my first decent ship, a Krait MKII A fitted (no engineered), in the past days I started to notice some weird things. At the moment I'm playing mostly in solo or in private rooms with my friends. Here the weird things that I've noticed:
OP Pythons: these guys go around with infinite Cell banks or crazy engineered shield apparently. I met one 2 days ago, he was Master rank (at the moment I'm Competent and I'm still a noob ofc but) problem was that his laser damaged my shield (6C Bi-Wave with 4 A0 booster not engineered) pretty fast, in fact I just had time turn and face him a couple of time and I had to flee pretty quickly!! I thought it was just that one and it was just my problem, but then with a friend we met another Python, I think it was Master or maybe just Expert not sure, anyway his shield was like never ending story (ehm) shield. After we were me, my friend and 3 police ships and his shield still barely lost 1 circle, then I had the time to turn around and use more consistently my 3 beams (1 large and 2 mediums gimballed) and finally we were able in 5 to kill his shield. What the??
Instant kill from random crazy OP/buggy NPCs in normal RES: Really??? I mean I did many High Res and some Haz Res, never died once but yesterday in a Normal Res, I attacked a weak (can't remember the rank maybe Expert not sure) Asp or something like that with my A fitted Krait, 3 beams as always completely destroyed his shield in 4 seconds, he wasn't in a wing so I wasn't carefeful of the sorroundings. Anyway I killed his shield (few seconds) in that moment I noticed someone was firing at me, my shield was gone and my hull was already at 70%, tried to flee but my ship was destroyed in 10 seconds!!!! Double "What the??""". My friend was few kilometers away doing other enemies, both me and he couldn't tell who killed me so fast, but in a normal RES?? Come on. Something wrong. About my hull though I have to say was my fault, cause I just came back from some missions and I had Cargo Rack, instead of my Hull Reinforcements, but still I have a Military Grade (not engineered) hull. Still unbelievable how they destroyed my shield in seconds. Never happend in High Res, let alone a normal Res!!! Crazy!! Any ideas?
Deadly Anaconda? No problem: after all this happened, my friend started to think that I was a total noob and said my ship needed some work. Actually he flies from more time than me he has an Alliance Challenger A fitted except multi cannons engineered. Anyway we faced alone this Deadly Anaconda (Deadly as you know should be the 2nd strongest rank). So I was intercepted (voluntarily) and I started boosting around waiting for my friend to arrive. When he arrived he was attacked and he had to flee away immediately, his shield didn't last a chance, at the contrary my shield was ok, I mean I'm starting to know how to move around, I used lateral and vertical thruster, still got hit many times, but my shield had no problems, absorbed every hit. I was able to turn around Anaconda and stay perpendicularly on him, perfect spot! His shield were still strong but I think I was able to handle him, maybe it would have took a long time. Anyway after a while police arrived and we ended the beast.
Point is how does this NPC ranks thing really work?? For me it doesn't work at all! I mean 4 days ago I was intercepted from a Dangerous Anaconda and it was much stronger than this Deadly one, even if it was "just" Dangerous. and what about those Master Pythons that destroyed my shield faster than a a Deadly Anaconda? Even if I tried all the stunts I knew was useless. And their shields was like God Mode! At first my friend didn't believe me but at the end he saw with his own eyes when we met one together, and also in five (3 police + us) shooting at him it still took time to kill his shield, it was like the shield of a Dangerous Anaconda or worse. Probably he had infinite cell banks??
Anyway at the moment from my experience I have to say NPCs around Master ranks seem stronger than Deadly, at least at dropping my shield. The only scary opponents were all Master or Dangerous in fact.
Can you give me some advice on how to deal with them? Is about what weapons they use? Though I still can't believe my ship exploded in 10 seconds with low rank NPCs in a normal RES and then could stand a Deadly Anaconda no problem. I know about the pips and I'm always careful to have at least 3 on my shield, so I don't think that's the problem honestly.
Is there a way to stop those NPCs spamming cell banks? I've read only railguns engineered can stop cell banks from working, unfortunately I'm still not that good to use fix weapons, so I think I have to find a way to deal with them with my 3 beam lasers (1 large + 2 medium) and 2 large multicannons. Probably it could help if I engineer my 3 beams to be efficient, or maybe I should switch to pulse or burst. I totally love my 3 beam and Krait 7A powerplant can make them fire enough in most situations, but if I'm not careful with pips they don't reload fast and they can overheat easily.
But right now I would like to learn how to deal with NPCs that for some unknown reasons make much more damage to my shield. Could I try using cell banks too? If I use a 4 or 5 should be enough to recharge my 6C bi wave and not overheat too much (while I'm not firing or boosting). I would rather keep my 4 0A booster, instead of replace one with an heatsink launcher.
Of course I know you will tell me to engineer my ship, but honestly right now I don't have money problems (I mean I can die and lose those 7 milions no problem for rebuy) and I would like to learn how to pilot and combat in the hard way. I think it's too easy to engineer stuff, it's like change from Hard (A fitted) to Easy (engineered) in a single player game. For example the most experienced guy in our group, he has a FDL with crazy high shield, he told me he has 10k shield (maybe I heard it wrong), anyway I checked and in fact FDL, after the big three is the ship with the highest shield and if you engineer it and put a Prismatic, well it's clearly OP, I wonder why they don't nerf FDL a little, I mean come it's OP, even a noob like me with crazy strong shield like that could take a coffee and watch movie while fighting many enemies with that crazy OP shield. Except the FDL unfortunately doesn't have the coffee machine inside (what a pity!!).
Anyway my point is ok I will engineer my ship, even if right now I'm having more fun trading around the galaxy, but I would like to deal with enemy using strategy, learning tricks, not engineering everything G5 and then yawning around.
Another thing I want to ask you is how to get rid of an enemy on my 6. I've noticed that if they intercept me they are on my 6 and that's fair, I mean THEY intercepted me. But also if I intercept them, enemy is always on my 6. What the??? That's not fair at all. Anyway if they are not that strong I can face them easily, but if I find some OP Pythons, I always end up turn and facing them in a straight line, but they always damage my shield more and then restore theirs with power banks. So is there some trick I can use to to move around them? I guess they probably have engineered thruster, so maybe if I engineer my thrust it could help. At the moment I boost turn off FA Off and turn around, but I wish you could teach me something more cool.
Thank you guys in advance for your time.
OP Pythons: these guys go around with infinite Cell banks or crazy engineered shield apparently. I met one 2 days ago, he was Master rank (at the moment I'm Competent and I'm still a noob ofc but) problem was that his laser damaged my shield (6C Bi-Wave with 4 A0 booster not engineered) pretty fast, in fact I just had time turn and face him a couple of time and I had to flee pretty quickly!! I thought it was just that one and it was just my problem, but then with a friend we met another Python, I think it was Master or maybe just Expert not sure, anyway his shield was like never ending story (ehm) shield. After we were me, my friend and 3 police ships and his shield still barely lost 1 circle, then I had the time to turn around and use more consistently my 3 beams (1 large and 2 mediums gimballed) and finally we were able in 5 to kill his shield. What the??
Instant kill from random crazy OP/buggy NPCs in normal RES: Really??? I mean I did many High Res and some Haz Res, never died once but yesterday in a Normal Res, I attacked a weak (can't remember the rank maybe Expert not sure) Asp or something like that with my A fitted Krait, 3 beams as always completely destroyed his shield in 4 seconds, he wasn't in a wing so I wasn't carefeful of the sorroundings. Anyway I killed his shield (few seconds) in that moment I noticed someone was firing at me, my shield was gone and my hull was already at 70%, tried to flee but my ship was destroyed in 10 seconds!!!! Double "What the??""". My friend was few kilometers away doing other enemies, both me and he couldn't tell who killed me so fast, but in a normal RES?? Come on. Something wrong. About my hull though I have to say was my fault, cause I just came back from some missions and I had Cargo Rack, instead of my Hull Reinforcements, but still I have a Military Grade (not engineered) hull. Still unbelievable how they destroyed my shield in seconds. Never happend in High Res, let alone a normal Res!!! Crazy!! Any ideas?
Deadly Anaconda? No problem: after all this happened, my friend started to think that I was a total noob and said my ship needed some work. Actually he flies from more time than me he has an Alliance Challenger A fitted except multi cannons engineered. Anyway we faced alone this Deadly Anaconda (Deadly as you know should be the 2nd strongest rank). So I was intercepted (voluntarily) and I started boosting around waiting for my friend to arrive. When he arrived he was attacked and he had to flee away immediately, his shield didn't last a chance, at the contrary my shield was ok, I mean I'm starting to know how to move around, I used lateral and vertical thruster, still got hit many times, but my shield had no problems, absorbed every hit. I was able to turn around Anaconda and stay perpendicularly on him, perfect spot! His shield were still strong but I think I was able to handle him, maybe it would have took a long time. Anyway after a while police arrived and we ended the beast.
Point is how does this NPC ranks thing really work?? For me it doesn't work at all! I mean 4 days ago I was intercepted from a Dangerous Anaconda and it was much stronger than this Deadly one, even if it was "just" Dangerous. and what about those Master Pythons that destroyed my shield faster than a a Deadly Anaconda? Even if I tried all the stunts I knew was useless. And their shields was like God Mode! At first my friend didn't believe me but at the end he saw with his own eyes when we met one together, and also in five (3 police + us) shooting at him it still took time to kill his shield, it was like the shield of a Dangerous Anaconda or worse. Probably he had infinite cell banks??
Anyway at the moment from my experience I have to say NPCs around Master ranks seem stronger than Deadly, at least at dropping my shield. The only scary opponents were all Master or Dangerous in fact.
Can you give me some advice on how to deal with them? Is about what weapons they use? Though I still can't believe my ship exploded in 10 seconds with low rank NPCs in a normal RES and then could stand a Deadly Anaconda no problem. I know about the pips and I'm always careful to have at least 3 on my shield, so I don't think that's the problem honestly.
Is there a way to stop those NPCs spamming cell banks? I've read only railguns engineered can stop cell banks from working, unfortunately I'm still not that good to use fix weapons, so I think I have to find a way to deal with them with my 3 beam lasers (1 large + 2 medium) and 2 large multicannons. Probably it could help if I engineer my 3 beams to be efficient, or maybe I should switch to pulse or burst. I totally love my 3 beam and Krait 7A powerplant can make them fire enough in most situations, but if I'm not careful with pips they don't reload fast and they can overheat easily.
But right now I would like to learn how to deal with NPCs that for some unknown reasons make much more damage to my shield. Could I try using cell banks too? If I use a 4 or 5 should be enough to recharge my 6C bi wave and not overheat too much (while I'm not firing or boosting). I would rather keep my 4 0A booster, instead of replace one with an heatsink launcher.
Of course I know you will tell me to engineer my ship, but honestly right now I don't have money problems (I mean I can die and lose those 7 milions no problem for rebuy) and I would like to learn how to pilot and combat in the hard way. I think it's too easy to engineer stuff, it's like change from Hard (A fitted) to Easy (engineered) in a single player game. For example the most experienced guy in our group, he has a FDL with crazy high shield, he told me he has 10k shield (maybe I heard it wrong), anyway I checked and in fact FDL, after the big three is the ship with the highest shield and if you engineer it and put a Prismatic, well it's clearly OP, I wonder why they don't nerf FDL a little, I mean come it's OP, even a noob like me with crazy strong shield like that could take a coffee and watch movie while fighting many enemies with that crazy OP shield. Except the FDL unfortunately doesn't have the coffee machine inside (what a pity!!).
Anyway my point is ok I will engineer my ship, even if right now I'm having more fun trading around the galaxy, but I would like to deal with enemy using strategy, learning tricks, not engineering everything G5 and then yawning around.
Another thing I want to ask you is how to get rid of an enemy on my 6. I've noticed that if they intercept me they are on my 6 and that's fair, I mean THEY intercepted me. But also if I intercept them, enemy is always on my 6. What the??? That's not fair at all. Anyway if they are not that strong I can face them easily, but if I find some OP Pythons, I always end up turn and facing them in a straight line, but they always damage my shield more and then restore theirs with power banks. So is there some trick I can use to to move around them? I guess they probably have engineered thruster, so maybe if I engineer my thrust it could help. At the moment I boost turn off FA Off and turn around, but I wish you could teach me something more cool.
Thank you guys in advance for your time.
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