i loved dromi matet because infinite pvp practice,no need to kill,just agree with second player that combat ends with 50% hull or something like that,so had alot of combat training. also some planets have rings so there was alot of fun,alot! then later someone was flying pythons anacondas mambas and even type 10. this was really cool to see. i regret the permit loss but at end it was worth the effort. what i miss after losing the permit? well ALOT.
1. forming ship trains and flying together around stations,we had "locomotive" and our ships as train car.
2. ship towers on planet rings where one ship hits asteroid at slow speed with nose then next ship hits his ship then next hit next until theres 15 ships.
3. we had someone from blue squadrons,there was 11 of us in vipers and there was guy with adder and did make plenty of acrobatics around our ships. we did form up as obstacles and the one guy was flying around and had to fly at max speed without hitting us, so he did barrel rolls,corkscrew,then flying oin reverse and doing reversed barrel rolls. this was really nice..
as for ships like anaconda pythons mambas in dromi. yes its possible to have big ships there but if used to gank newbies then you get kicked out of starter zone by angry fdev and your permit will be removed. if you use them for acrobatics,roleplaying,recruiting new wing members then its okay to keep them.
also the starter area looks so cool,someone long ago made reddit post about this
Source: https://old.reddit.com/r/EliteMiners/comments/k78l98/scanned_all_rings_in_new_player_area/
well to lose permit its easy, just increase your rank in any of activity like trade combat exploration,once your rank is increased all you need to do is just fly away from starter zone and dock to any outside station,then permit is gone,many people lose the permit too early and dont know why, the warning they get before leaving the starter zone is not eoungh or they dont understand it.