DS4 Keybindings

Hi guys,
Just on the off chance, does anyone know what the DS4 keybindings are going to be?
Can someone post the default Xbox keybindings please?

Would like to get my head around the controls early!

Not going to be able to afford a HOTAS at launch :/
 
Hi guys,
Just on the off chance, does anyone know what the DS4 keybindings are going to be?
Can someone post the default Xbox keybindings please?

Would like to get my head around the controls early!

Not going to be able to afford a HOTAS at launch :/

have a look for Elite Dangerous: Horizons Xbox manual its a free download from frontier and i think stormyuk has link and will probably pop up and tell you about it at some point lol

P.S. in b4 the ninja lol
 
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Just rewatched the pax video and it pretty much shows you all the controls :)

It's exactly the same as xbox apart from the touchpad which looked like it quick selects the view panels. It sounds like you click the right thumbstick to toggle headlook which Im hoping you can set to either giro or stick movement. And in the galaxy map you can use the touchpad to move around :)
 

Gary Richards

Executive Producer
Frontier
Just rewatched the pax video and it pretty much shows you all the controls :)

It's exactly the same as xbox apart from the touchpad which looked like it quick selects the view panels. It sounds like you click the right thumbstick to toggle headlook which Im hoping you can set to either giro or stick movement. And in the galaxy map you can use the touchpad to move around :)

Correct, the touchpad can be used to move around the Galaxy Map in much the same way as you would use any other touch device, you can also use pinch/spread to zoom in/out and press-hold to move up and down the Galaxy Plane, when not in the Galaxy Map each of the touchpad corners act as a separate button, the defaults are top left/right cycle fire groups and bottom left/right select the left/right panels. Like the other platforms all button controls are fully remappable.
 
Correct, the touchpad can be used to move around the Galaxy Map in much the same way as you would use any other touch device, you can also use pinch/spread to zoom in/out and press-hold to move up and down the Galaxy Plane, when not in the Galaxy Map each of the touchpad corners act as a separate button, the defaults are top left/right cycle fire groups and bottom left/right select the left/right panels. Like the other platforms all button controls are fully remappable.

Good news Gary, cheers.
Is the motion control fully remappable too (for yaw etc)?
 
Correct, the touchpad can be used to move around the Galaxy Map in much the same way as you would use any other touch device, you can also use pinch/spread to zoom in/out and press-hold to move up and down the Galaxy Plane, when not in the Galaxy Map each of the touchpad corners act as a separate button, the defaults are top left/right cycle fire groups and bottom left/right select the left/right panels. Like the other platforms all button controls are fully remappable.

Nice one cheers, good call with the cycle firegroups placement! that's always felt slightly awkward on xbox and will work well :)

Please tell me you guys read the vita remote play threads! ;)

Edit.

This will also free up the square contextual buttons - dpad left right and L1 R1

And yes, boost is still on the same button as landing gear :) it's an elite rite of passage! ;)
 
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think I might wanna buy a new controller, my touchpad has the weird habit of ignoring my input in the most inopportune moments but executing it hours later..

led to funny deaths in bloodborne where my character suddenly does the "church bow" emote which lead to her getting eaten alive by a big werewolf.
multiple time..
or the one time she fell to earth down the ladder because my controller thought I wanted to execute the *kneel* emote a second before jumping on the ladder.

so lets hope I don't extend and retract [whatever I'm going to bind to that FG] looking stupid but sweating profusely in a fight because it wont comply with my working oders
 
think I might wanna buy a new controller, my touchpad has the weird habit of ignoring my input in the most inopportune moments but executing it hours later..

led to funny deaths in bloodborne where my character suddenly does the "church bow" emote which lead to her getting eaten alive by a big werewolf.
multiple time..
or the one time she fell to earth down the ladder because my controller thought I wanted to execute the *kneel* emote a second before jumping on the ladder.

so lets hope I don't extend and retract [whatever I'm going to bind to that FG] looking stupid but sweating profusely in a fight because it wont comply with my working oders

well at least if i see you sidewinder with weapons deployed, but you just flying casual i will be sure to let you know just in case you don't
 
Correct, the touchpad can be used to move around the Galaxy Map in much the same way as you would use any other touch device, you can also use pinch/spread to zoom in/out and press-hold to move up and down the Galaxy Plane, when not in the Galaxy Map each of the touchpad corners act as a separate button, the defaults are top left/right cycle fire groups and bottom left/right select the left/right panels. Like the other platforms all button controls are fully remappable.
Thanks for confirming this Gary :)
 
Please explain to me how "thrust" works when FA is on. I notice in XBox manual that the left stick gives lateral thrust (up, down, left, right). What is the "end result" of using this?

I usually use yaw to "fine tune" my aiming when in combat, but if the lateral thrusters will achieve the same goal (nudging the ship's nose left / right in particular), I think I would be happy to use this instead of yaw in combat situations. If the ship has forward motion and one uses left stick to fire these thrusters, does that change the ship's vector, or am I in effect "side-stepping" like I would be if I were playing FPS? If the latter, how pronounced is the effect?

Ideally I'd like to hear from FDev, Xbox players, or someone like Stormy who has used DS4 on PC. You might save me $65 USD (ie - I won't need a HOTAS if these thrusters work like I'm hoping). Thanks!!!
 
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Please explain to me how "thrust" works when FA is on. I notice in XBox manual that the left stick gives lateral thrust (up, down, left, right). What is the "end result" of using this?

I usually use yaw to "fine tune" my aiming when in combat, but if the lateral thrusters will achieve the same goal (nudging the ship's nose left / right in particular), I think I would be happy to use this instead of yaw in combat situations. If the ship has forward motion and one uses left stick to fire these thrusters, does that change the ship's vector, or am I in effect "side-stepping" like I would be if I were playing FPS? If the latter, how pronounced is the effect?

Ideally I'd like to hear from FDev, Xbox players, or someone like Stormy who has used DS4 on PC. You might save me $65 USD (ie - I won't need a HOTAS if these thrusters work like I'm hoping). Thanks!!!

It is my assumtion that the thrusters move the entire craft up/down, starboard/port, opposed to the nose up/down (pitch), or left right (yaw).
 
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