unless something changed in 3.0.3 you can deploy the second fighter immediately
Positive, are you sure you had the right fighter bay selected when you tried to launch?
If the fighter hanger is not powered then you can't deploy any fighters at all. This can happen in battle if you have the fighter bay in a secondary power group and deploying hard-points causes it to got offline. Any fighters you launch before you deploy harpoints will be fine, but you can't launch any more until you retract hardpoints.
1. Both fighter bays were red after my fighter died
2. Was my first fighter death that day,so wasn't going through them quickly
3. I have excess power in my cutter
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I actually never thought of it like that...makes sense so much that Im gonna check my settings later cos I think thats possible even though I normally only use a single bay hangar...skimping on power until I get the pp engineered past G3 ^
Weird, were you near anything and/or did you deploy landing gears? You can't deploy fighters near a station, but you can deploy one and then move towards a station and the fighter will be fine, but if you try to deploy another one it won't work. If that wasn't the case then it was a bug and you should submit a report.
It saves only a little power, but if you are already tight on power it can be worth it. I do it on my haz-res mining ship because I am just over the power usage limit (even with FSD disabled) on my powerplant and you can't exactly turn off your cargo hatch to save power on one of those.
You can't fit two hangars, but some hangars have 2 bays included, exactly the same as SRV hangars.